Vertigone

Vertigone

This is my second oldest surviving map that I still have, and my very first DM map ever. However, the gameplay and layout are pretty awful, so I wouldn't rea...

Filenames
mek-vert.wad
Size
684.94 KB
MD5
0cf8401a18ab571ba0adfacbf074dde7
SHA-1
336739cf94063a687596b4aeff6dabd02ca50a71
SHA-256
c8466ca80b60b6fd99b7d9a95c04044bc0dde9a7c51df2d208432db56d152738
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, Boom
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Skulltag 96f or higher
Primary purpose         : Deathmatch
===========================================================================
Title                   : Vertigone
Filename                : mek-vert.wad

Release date            : March 17, 2006
Author                  : Brett 'Mechadon' Harrell
Email Address           : [redacted]
Other Files By Author   : See http://mekworx.the-powerhouse.net
Misc. Author Info       : lazy

Description             : This is my second oldest surviving map that I 
                          still have, and my very first DM map ever.  
                          However, the gameplay and layout are pretty 
                          awful, so I wouldn't really even bother playing 
                          it. I uploaded it for nostalgia reasons, 
                          I suppose.
						  
						  (Note from Mechadon from the future!!  I
						  decided to upload this while updating some
						  other releases in the archive.  I'm really
						  only uploading it for, uh, 'historical'
						  reasons.  You should never play this map,
						  at least not seriously :P )
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Other game styles       : Deathmatch variants
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : Can't remember
Editor(s) used          : Doom Builder
Known Bugs              : There's probably a bunch, but oh well.
May Not Run With...     : Any version of Skulltag older than 96f


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
http://phenomer.mekworx.net

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
0