My little repository of insane slaughter maps. Movement 1 released because I wanted to focus on Uacultra 2 with 40oz. So about the maps, this wad...
A set of fast deathmatch, it varies from Quake 1 style to quake 2 style. Plus some strange new designs. And a complete new texture set I've done ...
A small present for Christmas of year 2012 and for the 21th bithday of Lainos, author of Sacrament, Doxylamine Moon: Overdose, 5till L1 Complex, ...
Big, detailed SP map. Ammo and health are rare, but even a bad doom player (like me :-) can survive skill 3.<br><br> There is a lot of - Detail -...
This is an old building somewhere in a derelict town, but that's not important, the truth is its a front for a teleport station... sneaky UAC... ...
Some 90's themed maps with new textures supplied by MagicMaha
Bricks/ Hell/ Tech themed level This is a sequal to OMGPump.Wad
15 maps made during the fifteenth Abyssal Speedmapping Session (huh) in the space of two hours, with 15 minutes for music and texture selection a...
This is a map that was cut out of the Vae Victus project. Why? No one may never know.
One levels for Boom compatible ports with support of MUSINFO lump.
I made two versions of this(both are in the zip): the normal version is the one where you can fall into the lava on the outer medkit/armor platfo...
a remake of one of my first maps to zdoom, this time adapted to boom
Welcome to the Escalation series, where monster numbers keep going up! We have to start somewhere, so I'm on 50 for the first in the series. The ...