Onslaught DM
A set of fast deathmatch, it varies from Quake 1 style to quake 2 style. Plus some strange new designs. And a complete new texture set I've done (GodCells).
Filenames
onslaught.wad
Size
3.59 MB
MD5
858aa5521300601216eaddcc8124b165
SHA-1
c133510407b0f65f18e869050ebb9be3c1eff4c8
SHA-256
e64990a8cb5aaea012c6451c1e7f8652a64409d4ca0de7920de80362b9846f0e
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, ZDaemon
Lumps
442
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12
Read Me
=========================================================================== Advanced engine needed : Boom, zDaemon Primary purpose : Deathmatch =========================================================================== Title : Onslaught DM Filename : onslaught.wad Release date : April 28, 2oo4 Author : Hobomaster22 and GodCells Email Address : [email protected] and [email protected] Other Files By Author : GodCells : Freedoom - E1m8 8bitDM.wad Hobomaster : None yet Misc. Author Info : GodCells : I am insane. Hobomaster : He used to be a cat, MEOW. Description : A set of fast deathmatch, it varies from Quake 1 style to quake 2 style. Plus some strange new designs. And a complete new texture set I've done (GodCells). Additional Credits to : Big thanks to Udderdude who has helped us so much, and tried to make maps. I'm sorry that he left us. All Clan KGF staff (Knigths of the Green Flash) : GodCells, Hobomaster22, Extremist(R), Nestea and Xit-Vono. To those very good testers : HC-Marine, Doomman, Scroogen, (DB) Zelda, Blackertai57, Whatever and Snowbro. Music and textures from tolwyns, after glow, GothicDM, Quake, and some abandoned project. =========================================================================== * What is included * New levels : 13 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : Map01, map02, map03, map04, map05, map06, map07, map08, map09, map10, map11, map12 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : Nope Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About 3 month. Editor(s) used : Deepsea, Doombuilder, Wintex 5.0, PaintShopPro8 and Wally. Known Bugs : *Only in legacy* MAP04- displays opposite sector through window; MAP11- wont display lower under window next to plasma rifle May Not Run With... : Doom2.exe, jdoom.exe. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites:
=========================================================================== Advanced engine needed : Boom, zDaemon Primary purpose : Deathmatch =========================================================================== Title : Onslaught DM Filename : onslaught.wad Release date : April 28, 2oo4 Author : Hobomaster22 and GodCells Email Address : [email protected] and [email protected] Other Files By Author : GodCells : Freedoom - E1m8 8bitDM.wad Hobomaster : None yet Misc. Author Info : GodCells : I am insane. Hobomaster : He used to be a cat, MEOW. Description : A set of fast deathmatch, it varies from Quake 1 style to quake 2 style. Plus some strange new designs. And a complete new texture set I've done (GodCells). Additional Credits to : Big thanks to Udderdude who has helped us so much, and tried to make maps. I'm sorry that he left us. All Clan KGF staff (Knigths of the Green Flash) : GodCells, Hobomaster22, Extremist(R), Nestea and Xit-Vono. To those very good testers : HC-Marine, Doomman, Scroogen, (DB) Zelda, Blackertai57, Whatever and Snowbro. Music and textures from tolwyns, after glow, GothicDM, Quake, and some abandoned project. =========================================================================== * What is included * New levels : 13 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : Map01, map02, map03, map04, map05, map06, map07, map08, map09, map10, map11, map12 Single Player : Player starts only Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Designed for Other game styles : Nope Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About 3 month. Editor(s) used : Deepsea, Doombuilder, Wintex 5.0, PaintShopPro8 and Wally. Known Bugs : *Only in legacy* MAP04- displays opposite sector through window; MAP11- wont display lower under window next to plasma rifle May Not Run With... : Doom2.exe, jdoom.exe. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: