Onslaught DM

Onslaught DM

A set of fast deathmatch, it varies from Quake 1 style to quake 2 style. Plus some strange new designs. And a complete new texture set I've done (GodCells).

Filenames
onslaught.wad
Size
3.59 MB
MD5
858aa5521300601216eaddcc8124b165
SHA-1
c133510407b0f65f18e869050ebb9be3c1eff4c8
SHA-256
e64990a8cb5aaea012c6451c1e7f8652a64409d4ca0de7920de80362b9846f0e
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, ZDaemon
Lumps
442
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12

Read Me

===========================================================================
Advanced engine needed  : Boom, zDaemon
Primary purpose         : Deathmatch
===========================================================================
Title                   : Onslaught DM
Filename                : onslaught.wad
Release date            : April 28, 2oo4
Author                  : Hobomaster22 and GodCells
Email Address           : [email protected] and [email protected]
Other Files By Author   : GodCells : Freedoom - E1m8 
			  	     8bitDM.wad
			  Hobomaster : None yet

Misc. Author Info       : GodCells : I am insane.
			  Hobomaster : He used to be a cat, MEOW.

Description             : A set of fast deathmatch, it varies from Quake 1 style to quake 2 style.
			  Plus some strange new designs. And a complete new texture set I've done (GodCells).

Additional Credits to   : Big thanks to Udderdude who has helped us so much, and tried to make maps.
			  I'm sorry that he left us.
			  All Clan KGF staff (Knigths of the Green Flash) : GodCells, Hobomaster22, Extremist(R),  Nestea and Xit-Vono.

			  To those very good testers : HC-Marine, Doomman, Scroogen, (DB) Zelda, Blackertai57, Whatever and Snowbro.

			  Music and textures from tolwyns, after glow, GothicDM, Quake, and some abandoned project.

===========================================================================
* What is included *

New levels              : 13
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01, map02, map03, map04, map05, map06, map07, map08, map09, map10, map11, map12
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : Nope
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About 3 month.
Editor(s) used          : Deepsea, Doombuilder, Wintex 5.0, PaintShopPro8 and Wally.
Known Bugs              : *Only in legacy* MAP04- displays opposite sector through window; MAP11- wont display lower under window next to plasma rifle
May Not Run With...     : Doom2.exe, jdoom.exe.

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: 
FTP sites:
===========================================================================
Advanced engine needed  : Boom, zDaemon
Primary purpose         : Deathmatch
===========================================================================
Title                   : Onslaught DM
Filename                : onslaught.wad
Release date            : April 28, 2oo4
Author                  : Hobomaster22 and GodCells
Email Address           : [email protected] and [email protected]
Other Files By Author   : GodCells : Freedoom - E1m8 
			  	     8bitDM.wad
			  Hobomaster : None yet

Misc. Author Info       : GodCells : I am insane.
			  Hobomaster : He used to be a cat, MEOW.

Description             : A set of fast deathmatch, it varies from Quake 1 style to quake 2 style.
			  Plus some strange new designs. And a complete new texture set I've done (GodCells).

Additional Credits to   : Big thanks to Udderdude who has helped us so much, and tried to make maps.
			  I'm sorry that he left us.
			  All Clan KGF staff (Knigths of the Green Flash) : GodCells, Hobomaster22, Extremist(R),  Nestea and Xit-Vono.

			  To those very good testers : HC-Marine, Doomman, Scroogen, (DB) Zelda, Blackertai57, Whatever and Snowbro.

			  Music and textures from tolwyns, after glow, GothicDM, Quake, and some abandoned project.

===========================================================================
* What is included *

New levels              : 13
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map01, map02, map03, map04, map05, map06, map07, map08, map09, map10, map11, map12
Single Player           : Player starts only
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : Nope
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About 3 month.
Editor(s) used          : Deepsea, Doombuilder, Wintex 5.0, PaintShopPro8 and Wally.
Known Bugs              : *Only in legacy* MAP04- displays opposite sector through window; MAP11- wont display lower under window next to plasma rifle
May Not Run With...     : Doom2.exe, jdoom.exe.

* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: 
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
5
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
5
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
7
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
7
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
4
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
7
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
12
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
5
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
7
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
4
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
5
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
8
Co-op Spawns
4