Demo level for my player miniwad in hellish/marble style influenced by games like Heretic, Hexen and Painkiller. Contains new monsters, weapons a...
Three small to medium-sized levels with a Gothic castle theme.
My first wad. Wolf3D-style.
27 maps by 27 different mappers. There were no rules and all maps were accepted.
[B0S] clan's second wad. Just as in first wad (Da Will), main hero - [B0S] clan's fighter. Story so far: You woke up in a cold sweat after having...
One Boom-compatible map made on the 26th of October in the space of 24 hours.
14 maps made during the twenty-first Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and ...
Putting here all the unofficial maps I've made so far(they were either made randomly and accidently, some were made for a show off, some were rej...
Set in a demon complex of brick and metal, you must awaken
This is a map for Doom2.
Remnant is a large limit-removing map for Doom 2, using the OTEX texture pack by ukiro and centered around creating a vanilla-ish gameplay experi...
A small megawad consists of 3 maps in Limit Removing format. The Hell invades in our reality, so, get ready your shotgun and kill them all. I hav...
This is a limit-removing map designed for Boom compatibility (-complevel 9). Play Doom in my nose.
4 maps. All vertices are on the 64x64 grid (not things).