9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End styl...
7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for best performance. Complevel 9 or die!
Speedmapping attempt Solarn initiated on the Doomworld forums. The goal was to make a map in one hour. I've tried to, but ultimately it took me 2...
A medium sized, medieval themed and detailed duel map with two areas separated by a tower, with a main focus on the SSG per usual. No jumping or ...
A 15-level mapset for DOOM 2 that is compatible with the "-complevel 9" setting. Features new music by PRIMEVAL and James Paddock, as well as hig...
8 dm maps that I found within the depths of my hard drive, them being the first I ever made.
A medium-sized level with lots of marble.
A map with no health.
A small community project where the maps are reminiscent of a rusting, aging, tech environment.
This is the 3 first levels of my previous work, Realm of Shades, but modified for work with the mega-awesome port BOOM, by TeamTNT!! It really ro...