Combat Shock 2
7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for best performance. Complevel 9 or die!
Filenames
c-shock2.wad
Size
26.06 MB
MD5
d18684db2d9c5aa77a17107dd68dffcb
SHA-1
e445fd75ce0ca89287320665121ead63a6fecec8
SHA-256
d1b350ebf6e9ed1219412026868176af38bdfb2df35731fb19e4409823d51470
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
1925
Maps
MAP01, MAP02, MAP07, MAP04, MAP05, MAP06, MAP03
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Combat Shock 2 Filename : c-shock2.wad Release date : 2012-10-20 Author : Daniel "dannebubinga" Jakobsson Email Address : [email protected] Description : 7 new slaughtermaps. Hard enough to turn you into a combat wounded veteran. Use pr/gl-boom+ for best performance. Complevel 9 or die! Other Files By Author : Combat Shock Slaughterfest 2011 (map08-12) Misc. Author Info : Made my first maps around 99-00 but they were crap. Picked up mapping again in 2010 and it's going pretty well now. Additional Credits to : Big thanks goes out to: -Phml and j4rio for playtesting like crazy. -gggmork, Nevan and ancalagon for playtesting some more. -darkreaver for being overall awesome and kind. -Grain of salt (where the hell are you anyway buddy?) for the status bar. -Primeval for letting me use his awesome midi music credits: Map01: tnt - map10 Map02: From: vile flesh - map18 by...? Map03: Primeval - Stigmatism Map04: Descent - d_cent06 Map05: Resident Evil - The joy of life Map06: plutonia map32 Map07: Kevin Schilder -- "E2M4", from Heretic. Resident evil 2 save room music Texture credits: Afterglow, CC4-tex (by various peeps), q1-tex and myself for the yellow sky in map 04 & 05. Sprite credits: Zombie skin by Bouncy Shotgunner skin by Ghastly_dragon Green chaingunner skin by TheDarkArchon =========================================================================== * What is included * New levels : 7 new maps from scratch Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Inside the patch Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-7 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes box! * Construction * Base : New from scratch Build Time : On and off for 10 months Editor(s) used : Doom builder 2, slade 3, doom word, paint, photoshop, whacked Known Bugs : Some mis-alignments here and there May Not Run With... : vanilla doom or some weird port that no one uses * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse as long as it doesn't turn out like shit. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors http://www.doomworld.com/vb/wads-mods/61564-combat-shock-2-release-candidate/