64 Lemons

64 Lemons

4 maps. All vertices are on the 64x64 grid (not things).

Filenames
64lemons.wad
Size
757.68 KB
MD5
f2aabab099d62f2062beeeaa5b53055b
SHA-1
de74ce6980b6bab34e135d05ee82e38305ad3916
SHA-256
708063567722f0245225159d4e088983ddc2e15433aa30e854f0844014dc0de3
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
56
Maps
MAP01, MAP02, MAP03, MAP04

Read Me

===========================================================================
Advanced engine needed  : Limit-removing
                          Designed for PrBoom-Plus -complevel 2 with:

                          In General Options menu, turn Intercepts Overflow
                          Emulation to NO, and keep all other overflow
                          emulation options to YES.

Primary purpose         : Single
===========================================================================
Title                   : 64 Lemons
Filename                : 64lemons.wad
Release date            : July 24, 2011
Author                  : Anigav
Email Address           : [email protected]

Description             : 4 maps. All vertices are on the 64x64 grid (not
                          things).

Additional Credits to   : id software, andrewj, programmers, music makers,
                          Russian grid wads
===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : Yes
Graphics                : recoloured sky from Oblige
Dehacked/BEX Patch      : No
Demos                   : No


* Play Information *

Game                    : Doom 2
Map #                   : 01-04
Single Player           : Designed for
Cooperative 2-4 Player  : Untested
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Known Bugs              : Maybe. To avoid intercepts overflows, turn off
                          intercepts overflow emulation in the general
                          options menu of prboom-plus.


* Copyright / Permissions *

Authors MAY use these maps as a base for modification or reuse.

You MAY distribute this file for free, provided you include this text file,
with no modifications.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4

Graphics