Huge space/moon map that has a main hub of sort. Non-linear (grab keys in any order, etc...). 13 secrets total
Okay, for starters: THIS LEVEL IS LARGE. VERY, VERY, VERY LARGE. It has ~2400 sectors and ~2300 monsters on UV. I would NOT recommend playing thi...
Set of 12 boom-compatible slaughterish maps. Blast through tech bases, winter maps, hellish keeps and structures in the Void. MAP06 was made with...
Nine single-player/coop maps, and three really old versions for comparison.
This is the sequel to my old megawad "Scythe". Expect better looking and bigger levels. unfortunately, the last 3 levels are missing, because I a...
A symmetrical deathmatch level for Doom 2.
Barren world full of sand, rocks and canyons. Do not jump in this map. It's not designed that you can jump. Though jumping does not ruin gameplay...
Single-player megawad that pits the player against the forces of Castle Doom. I tried to keep it generic so that the various advanced ports can a...
A 10 sector map. 4 of the sectors are sloped.
Set of 4 slaughter themed maps
A large and difficult map influenced by Plutonia.
Boom Update fixing several coop breaking areas.
My original maps for the Doom Millennium. I think it's time to release them to the public. After some balancing of ammo and monster placement, th...
Just your generic MAP07 level, similar in design to id's own.
Act 1.