Rush

Rush

Set of 12 boom-compatible slaughterish maps. Blast through tech bases, winter maps, hellish keeps and structures in the Void. MAP06 was made with Demonologis...

Filenames
rush.wad
Size
25.84 MB
MD5
dd87983f944db7776e268843f4ac4e8f
SHA-1
ddc4285e3236875392c8c36ca86bea303cfb78ce
SHA-256
0efc787629b57356db91ca0c2159e018388d14bc18aeb7f24a902eb9544ce8bb
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, PRBOOM+, Limit Removing
Lumps
1261
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP34, MAP07, MAP09, MAP10, MAP11, MAP08, MAP06, MAP12, MAP13

Read Me

===========================================================================
Advanced engine needed  : Boom-Compatible (Tested in PrBoom+)
Primary purpose         : Single play
===========================================================================
Title                   : Rush
Filename                : rush.wad
Release date            : 23/07/2014
Author                  : Archi
Email Address           : [email protected]
Other Files By Author   : Fuel Devourer
                          Slaughterfest 2012 MAP14
                          Scorching Heat

Description             : Set of 12 boom-compatible slaughterish maps.
                          Blast through tech bases, winter maps, hellish
                          keeps and structures in the Void.
                          MAP06 was made with Demonologist. MAP13 is in
                          wad, but it's just an endmap.

Additional Credits to   : Cybermind for making dark mancubus.
                          Demonologist, Skepticist, Ribbiks and Yak-9U for
                          playtesting.
                          Texture makers.
===========================================================================
* What is included *

New levels              : 12
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP12
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About a year
Editor(s) used          : Doom Builder 2, Slade, XWE, GZDoom Builder


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
6
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
6
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
5
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
6
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP34

MAP34

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
4
Co-op Spawns
8
MAP10

MAP10

Deathmatch Spawns
0
Co-op Spawns
9
MAP11

MAP11

Deathmatch Spawns
0
Co-op Spawns
6
MAP08

MAP08

Deathmatch Spawns
4
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
8
MAP12

MAP12

Deathmatch Spawns
0
Co-op Spawns
15
MAP13

MAP13

Deathmatch Spawns
0
Co-op Spawns
2

Graphics