two old level for zdoom gzdoom
A small level that functions as an experiment for storytelling
A UAC mining and research base on a distant planet has gone silent. Secret experiments are rumored to be happening there, some suggesting a psych...
In this WAD you play as a soldier whose goal is to make it to hell and stop the demonic invasion by closing the portal to hell.
This map is provided only for single play. This map can be played without jumps, cross and mouse look. There are 6 keys to use (for example red k...
A 5 level (+1 secret level) mapset for DooM II. It is a reimagining of the Hell on Earth storyline. The maps were made to emulate the feel of E4 ...
You just escaped from a hellish monstrosity on the helipad of this large skyscraper. The elevator broke on its way down, and it looks like this f...
The archive contains the maps, sent on competition which was held in iddqd.ru on July, 7-24th, 2010. The idea of competition was that the map, cr...
This is based on the Catacombs level in Painkiller, featuring fast pace action and ACS scripting.
An obvious sequel to Demons of Problematique. No cutscenes (aside from the ending), no new weapons, no new monsters, just Doom. With some fancy e...
This is what I assume every DoomWorld /idgames reviewer is like. I'm looking specifically at Doominer991 and Bloodshedder.
An Episode 3 replacement for HERETIC. The episode is laid out so that levels 1-3 are inspired by E1, levels 4, 9, and 5 by E2, and levels 6-8 by ...
30 maps made in under TWO hours. Some slightly bigger maps than its predecessor, and some wacky new ideas. I also used some CC4 textures to spruc...
Short map, strange places in water dimension.
Discovering the Hell: The Invasion (DTHTI) is a 8
It is a rather small map, my first one, that i made to test my skills and familiarize with the GZDoom builder. I always wanted something steampun...
Original idea was to create a 4-level megawad containing levels of absolutely different styles (medieval, hi-tech, hell, etc.). For numerous reas...
Medium/large non-linear map, quite hard (not too much for veterans), designed in 2 months + various days/weeks of post release tweaking
This is a conversion of the excellent Total Convesion for Doom by Edmundo Bordeau named Zanzan, where you play an immortal (not anymore) ruler of...
Previously on Aftershock: "UAC Report log #5: Got a distress signal, something about demons. Facility was lost, so much hellspawn everywhere! Got...
An 'interesting' wad which (unintentionally) shows off the learning curve I've been through in the last 4 years. It's got a very loose story cent...
Black Magnetic is one new level for DooM II with new monsters, textures and weapons.