Straight To Hell

Straight To Hell

A small level that functions as an experiment for storytelling

Filenames
sth.wad
Size
2.50 MB
MD5
c4aa23f47450831aa98dfd16de29a6c4
SHA-1
2279867115baa88995bf1cfbf41153013ebaa2e7
SHA-256
72322b9ee012fdff7626589d0ac64a3cb88be4150fbc6ef45b043d0ca16b3256
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
16
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : GZDoom or comparable
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Straight To Hell
Filename                : STH.wad
Release date            : 08-28-12
Author                  : Agentbromsnor
Email Address           : [email protected]
Other Files By Author   : -
Misc. Author Info       : 

Description             : A small level that functions as an experiment for 			  storytelling

Additional Credits to   : TheMetal4All for the additional music
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Just Doom 2


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : No
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A couple of months
Editor(s) used          : Doom Builder 2
Known Bugs              : A couple of texture glitches
May Not Run With        : -
Tested With             : GZDoom and Skulltag



* Copyright / Permissions *

Authors (MAY/may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

(delete one of these two paragraphs:)

You MAY not distribute this file in any format.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
9

Graphics