Tapperoo

Tapperoo

You just escaped from a hellish monstrosity on the helipad of this large skyscraper. The elevator broke on its way down, and it looks like this floor ain't t...

Filenames
tapps.wad
Size
362.57 KB
MD5
2c2ef65aa647068b7c8f312547eef82b
SHA-1
2063452b3cbb26ba32c1b8ce6670d94a51a98a24
SHA-256
144df7c8eb0458d4bda35ff5e773525286e3641edb4cb2d5880be2051c2c97fd
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : limit removing (GZdoom works best)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Tapperoo
Filename                : tapps.wad
Release date            : 8/22/2016
Author                  : Overstory_Lover_63
Email Address           : [redacted
Other Files By Author   : Union Aerospace Computers (newuac.wad)
Misc. Author Info       : nah
Description             : You just escaped from a hellish monstrosity on the 			  		  helipad of this large skyscraper. The elevator broke on 			          its way down, and it looks like this floor ain't too 			  		  welcome either. You have no idea what this place did 			  before the apocalypse, but now it just serves as a road 			  block to your survival. Rip and tear to the bottom of 		 	  this industrial totem, and escape to tell the tale.

			  PS: I don't know why it's called tapps, couldn't think of 
			  anything to name it, so a happy gilmore reference is what
			  you're getting. Also, I wanted a bigger and better 
			  ending, but everything I tried sucked and I was tired, so
			  the exit is a bit underwhelming.

Additional Credits to   : DooM's magnificent developers, the great folks at Id. And
		   	  to the one man/woman/politicallyacceptablegenderoftheday			  	  who voted on newuac.wad (at this time).
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : none


* Play Information *

Game                    : DOOM 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : A sketch I drew during class (from scratch)
Build Time              : About a month and a half
Editor(s) used          : Doom Builder 2
Known Bugs              : some things may look like they have misalligned textures, 	 	          but they may just be moved by a trigger later. Other than 			  that, chaingunners love to shoot this one switch, so you 				  usually will find a secret without having done anything 		                  for it.
May Not Run With        : zdoom shows sky walls as HOMs sometimes
Tested With             : gzdoom, zdoom



* Copyright / Permissions *

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4