Tapperoo
You just escaped from a hellish monstrosity on the helipad of this large skyscraper. The elevator broke on its way down, and it looks like this floor ain't t...
Filenames
tapps.wad
Size
362.57 KB
MD5
2c2ef65aa647068b7c8f312547eef82b
SHA-1
2063452b3cbb26ba32c1b8ce6670d94a51a98a24
SHA-256
144df7c8eb0458d4bda35ff5e773525286e3641edb4cb2d5880be2051c2c97fd
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, GZDoom, Doom II
Lumps
11
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : limit removing (GZdoom works best) Primary purpose : Single+Coop play =========================================================================== Title : Tapperoo Filename : tapps.wad Release date : 8/22/2016 Author : Overstory_Lover_63 Email Address : [redacted Other Files By Author : Union Aerospace Computers (newuac.wad) Misc. Author Info : nah Description : You just escaped from a hellish monstrosity on the helipad of this large skyscraper. The elevator broke on its way down, and it looks like this floor ain't too welcome either. You have no idea what this place did before the apocalypse, but now it just serves as a road block to your survival. Rip and tear to the bottom of this industrial totem, and escape to tell the tale. PS: I don't know why it's called tapps, couldn't think of anything to name it, so a happy gilmore reference is what you're getting. Also, I wanted a bigger and better ending, but everything I tried sucked and I was tired, so the exit is a bit underwhelming. Additional Credits to : DooM's magnificent developers, the great folks at Id. And to the one man/woman/politicallyacceptablegenderoftheday who voted on newuac.wad (at this time). =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : none * Play Information * Game : DOOM 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : A sketch I drew during class (from scratch) Build Time : About a month and a half Editor(s) used : Doom Builder 2 Known Bugs : some things may look like they have misalligned textures, but they may just be moved by a trigger later. Other than that, chaingunners love to shoot this one switch, so you usually will find a secret without having done anything for it. May Not Run With : zdoom shows sky walls as HOMs sometimes Tested With : gzdoom, zdoom * Copyright / Permissions * You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors