The second version of my first WAD. Designed for single player, multiple player or Deathmatch modes, easy, medium or hard. Looks much like a Cast...
Well its taken me two weeks to finish making this wad. If you explore the entire wad and kill every enemy it will probably take you around 35 min...
A nice, but challenging map.
A episode 2 replacement for the Ultimate doom, set in the location where Concerned's E2 took place. The development of this wad however was entir...
This wad is an original wad created using DOOMCAD 6.1 It took me about two months to complete in my spare time. When creating it I started with a...
A fortress in hell. This is my wad #14
Nothing Special. A simple classic vanilla WAD for Doom or Ultimate Doom with no real story behind it. Just maps. Basically a compilation of some ...
Created with the same theme of an upcoming release, which I see as a landmark in my own mapping. And no, that doesn't necessarily mean a landmark...
A death defying level for Doom 1
A sequel and tribute to an ancient wad called 'Motion'. I tried to keep the same theme and style, and feel i succeeded. This is NOT meant as a jo...
The mood was to create a crappy looking wad.
Additional Notes:<br><br> ULTIMO is the ultimate DOOM treat - prepare to die ('cause it isn't easy). I designed it as a single player WAD really,...
E1M1 replacement PWAD. Named for the colour of the exit room.
A remake of the Doom Press Release. I have converted the maps from the Doom Press Release version to work with vanilla doom. I have also included...
Small game. No monsters. Lots of trip lines.
A Doom new level map for E1M3. Its really good looking like my boyfrend.
An MAJOR upgrade from v2.2
This is a deathmatch level set in a grid of criss-crossing upper and lower corridors with moving floors at each intersection. The upper corridors...
A first attempt at making a reasonably sized DOOM map. It has quite a few outdoor areas included, and all three keys are used. I've tried to make...
A weird lil map that looks too bright on GL source ports, and too dark on software mode. Somewhat Knee-Deepish, pretty linear but I put a lot of ...
Death Match wad