It's tricky to get out of the first room and into the action. The maze at the end is self-modifying so you can't get out the same way you get in....
Initially, this edifice of hell was the source of torture and demoralizing anguish towards soldiers unfortunate enough to have been captured by t...
Designed completely from scratch. The scenario goes like this. The remianing baddies from your successful Mars/Earth rampage were rounded up and ...
This is a 3-level demo of ADMICTM.WAD. For more information about the full release of the WAD, please visit: http://www.geocities.com/timessquare...
There was hexen and hexen2, startrek and startrek the next generation, quake and quake2. What do they all have in common? The sequel was a hell o...
'Equinox' is a 13 level wad. I mainly did it for the new graphics, sound and music. Go nuts.
This was an outtake from the Master Levels.
My map made for the contest on czech website https://www.high-voltage.cz/. We wanted to make a megawad based on the maps sent for this competitio...
Saturn- 2110 AD The UAC mining colony on the dark side of Saturn has sent a distress signal to
Nice big wad. Has a meat locker about 3/4 of the way through. (Big place with blood, hanging bodies)
Well...here it is. We got up to five vdeth levels, and so here's the pak. It's a compilation of vdeth1 through vdeth5. There's also a bonus level...
This level is meant to be a deathmatch level, but it can also be used as a "quickie" single player level. In single player mode, it is intended t...
Single-Level/Cooperative for Doom ][. You (and your team) lay siege upon a the evil teleport center and use the center to engage in different sce...
I describe this set of levels as very interesting. I have used as many traps as I could in this level.
32 DOOM2 formerly DM oriented levels converted to SP use by the addition of a most unwelcomed guest. Quite violent at times.
Rapture's vacationland. Side order of hellspawn.
WOLFENSTEIN REVISITED Game level 6 layout taken from Wolfenstein3D shareware version with some added bonuses. Also has the real feel of Escaping ...
Level one is modelled on my house, the design corresponds loosely to the plot of the radio play "Attack of the Groovy Bushman."
Here is another fine Deathmatch-Level. Made for DM 2.0 and 2 players, we did not try to play it with more than 2. It's a very fast level, no plac...
This level is write for good players in the BFG fire tecnique, but is also good to play with conventional weapon Features: - Secure start rooms f...
See if you can find everything without resorting to cheating. If you have any comments, need hints or problems with deathmatch or multi player mo...
A complete conversion to a Ghostbusting theme(see gbreadme.txt for more info)
This deathmatch wad is in a Roman like architecure setting. Everything is stony looking with pillars, pool baths, etc. I wanted to make it look a...