Mission: Destroy Nazi Headquarters 2.0

Mission: Destroy Nazi Headquarters 2.0

See if you can find everything without resorting to cheating. If you have any comments, need hints or problems with deathmatch or multi player modes, please ...

Filenames
nazi_hq.wad, NAZI_HQ.WAD
Size
873.50 KB
MD5
a133967ed70132b369ac2ff1013924aa
SHA-1
fda818fc8c25f932c0f4a59528bfe755064768af
SHA-256
7dd503bf3271ecea490e0efcb6371ccc1b715f23558e11254442c663f4570990
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
80
Maps
MAP01, MAP02, MAP03

Read Me

================================================================
Title                   : Mission: Destroy Nazi Headquarters 2.0
File Name               : Nazi_HQ.wad
				 
Author                  : Rick Troppman
E-mail Address          : [email protected]

Additional Credits      : Special Thanks to John Williston and 
                          the Creaters of Wad Author, Oliver
                          Montanuy, Avery Andrews, Valery
                          Tsyplenkov, Kevin McGrail and everyone 
                          else involved in the developement of 
                          WinTex 4.1, and of course last but far
                          from least, The cool people at ID
                          software & GT interactive with out
                          whom, all this fun stuff would not 
                          even exist.


Graphics                : Some of the patches used are from the
                          National Space Science Data Center
                          (NSSDC) which were from some of
                          the NASA space orbiters and Hubble Space
                          telescope. These include the Face on Mars
                          Jupiter Saturn and asteroid Gaspera 
                          and other objects. The Moon and comet
                          Hyakutaki are photographs I took. 
                          Go to NSSDC at:
        http://nssdc.gsfc.nasa.gov/planetary/planetary_home.html

Description             : See if you can find everything without
                          resorting to cheating. If you have any
                          comments, need hints or problems with
                          deathmatch or multi player modes,
                          please fire an E-mail off to me.

Editor(s) used          : Wad Author 1.3, Wintex 4.1

================================================================

* Play Information *

Game                    : Doom II
Episode and Level #     : MAP01 The Comm Center
                          MAP02 The Nuke Plant
                          MAP03 Destroy Nazi Headquarters
Single Player           : Yes 
Cooperative 2-4 Player  : Yes (untested)
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
Demos Replaced          : None

* Construction *

Base                    : 3 New levels Built from completely
                          from scratch
Build Time              : About 30 hours
Editor(s) used          : WadAuthor Version 1.3 by Williston
                          Consulting and Wintex 4.1 by Oliver
                          Montanuy
			  
Known Bugs              : Non reported so far


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels
without my knowledge and\or permission.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. Also, if you want to disribute this wad on a CD/Diskette 
package, please contact me by E-Mail first and let me know.

     This Wad is available for download at:
     http://www.accessone.com/~troppman/
     and ftp://ftp.cdrom.com (there's a lot of cool stuff there)

Upcoming Revs: I'm working on some midi tracks to insert into the
               levels, written by myself and other artists such as
               Slayer, Metallica and other earbleeding type musics.
               The only problem I'm major running up against is that,
               playing balls to the wall type crunch guitar on
               general midi keyboards is kind of hard to pull off.
               I think I can come up with some selections that will
               work. I'll probably do alot of slow gothic dungeon
               type stuff. I am a gutar player, not a wimpy keyboardist
               so, we'll see what happens. Come back and look
               for newer revs of nazi_hq.

To run Nazi_HQ.Wad : Unzip Nazi_hq.zip in your doom2 directory. 
                     When in the Doom2 directory: Type
                                   nazi_hq <enter>

Maps

MAP01

MAP01

Deathmatch Spawns
7
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
1
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
4
Co-op Spawns
4

Graphics