Energy Flux
My map made for the contest on czech website https://www.high-voltage.cz/. We wanted to make a megawad based on the maps sent for this competition, but event...
Filenames
flux.wad
Size
2.17 MB
MD5
f3039cf49ea4e827936b0c798a5315ec
SHA-1
fe4f043ab4446bd4c042670ab253ae1dd9c81283
SHA-256
8a9be459ecaa4ff39f33a0c92966b20c073d95446e0cf69c4f9d51392cf06aea
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
212
Maps
MAP01
Download
Read Me
=========================================================================== Primary purpose : Single play =========================================================================== Title : Energy Flux Filename : flux.wad Author : Matthias (enkeli33) Email Address : [email protected] Other files by author : Zones of Fear, Idoom mapping contest #1: Quake World (map3), Fucking Hexen Description : My map made for the contest on czech website https://www.high-voltage.cz/. We wanted to make a megawad based on the maps sent for this competition, but eventually there were only four. So we decided to let it be. But my map can be published anyway. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes (copy pasted from Egypt levels in Scytche 2) Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Couple of weeks Editor(s) used : Doom Builder 2 May Not Run With : Vanilla Doom (probably some Vanilla limits exceeded) Tested With : Gzdoom, Qzdoom and Zandronum * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you can give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors