A short map making use of Nick Baker and Sam Woodman's Morister Resources texture pack. MAP01 is based off an older speedmap of mine done in late...
A collection of maps for the PSX Doom resource wad..
Just a simple linear boss map I made in 3 days, nothing awe-inspiring about it, just plug and play. Inspired by Scythe and 90's wads, low monster...
Four levels for Ultimate Doom running on M1 of each episode, roughly in the original episode's style. Had planned on expanding but lost interest ...
Three maps taking place in a virtual reality infected by Hell. Made in January-February of 2015, these were inspired by various cyberpunk, vaporw...
A custom single player mapset by members of Doomer Boards (doomer.boards.net)
A demonic cathedral embedded into the clifface of Hell. Dark, with gloomy red flames and monumental altars. Guarded by hordes of demons in their ...
This is a compilation of the WADs entered in SargeBaldy's sixth speedmapping exercise. Participants were given 100 minutes to create a Doom 2 lev...
Small level taking place within an old graveyard and mausoleum. Pay respects to the dead by laying them back to rest once more and tend to its gr...
This is my first level created with the help of DoomBuilder. My intention behind building it was to recreate at least some part of the immense fu...
[Incoming message to Corporal Adrian "Wolf" Polonsky / Marine Force Recon Charlie-9 Squad / Outside AXIR Laboratory Complex] It's been over a wee...