AMBUSHDM.WAD (Ambush Deathmatch)
Filenames
ambushdm.wad
Size
139.21 KB
MD5
d3b134cba9b85eb073d4e4bd3b1679ac
SHA-1
f410528d93ff1375804ad775dbc62027907b0653
SHA-256
9edda70da861298ef6038bb182a07b02390abb082f30bc5e6d5a9000530ebae5
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
11
Maps
MAP01
Read Me
=============================================================== Title : AMBUSHDM.WAD (Ambush Deathmatch) Author : Moto Email Address : [email protected] Description : This level was designed to be used in deathmatch mode mainly, but I did throw a few monsters in to allow a user to lump up someone other then a human opponent. This WAD has some real nice defense features that I have not seen in any other WAD to date. Misc Game Info : DOOM II WAD. This WAD is error free. It's been play tested for over 20 hours. It should run fine on a 386 or a 486. It's been played on both. Additional Credits to : Special thanks goes to GUNSLINGER for all the play testing and help with new ideas to make the WAD what it is. Thanks to CHAPMAN & SLUGO for playtest- ing development. ================================================================ * Play Information * Mape Level # : Map 01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes <-- Most Definitely Difficulty Settings : No New Sounds : No New Graphics : No * Construction * Base : Scratch Build Time : Phat Amount of time. Editor(s) used : EDMAP 1.23 Best editor I have used to date. Known Bugs : Completely Bug Free * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distribute this level only as it is, no modifications can be made to the WAD or the TXT file you are reading.