Replacement for map01-map09
A Doom base-style map for Doom2. Lava outside and crates inside. A mix of Doom and Doom2 monsters and a couple of keys.
Another speed map, this time taking place in an infected base. This one is also a map that mains with the chaingun and rocket launcher. There's a...
The map is in fact a reinterpretation and continuation of my map from Sacrament wad. Major differences: - The map became "playable", e.g. there a...
Slaughter`ish speedmap (3 hours, including thing/monster placement) with HMP skill level added later. Very much inspired by HR2. UV-skill is very...
Final chapter of trilogy "Urotsuki". 1 pretty short map in style inspired by anime Urotsukidoji and Giger pictures. If you are playing in softwar...
You'll die, Intermittently.
The Eagle Speedmapping Sessions' goal is to make maps within a 2 (in practice 3) hour limit. In this session, 8 maps were made, and the themes we...
18 maps made during the twenty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 1...
Legacy of Heroes is a Boom compatible episode for Doom 2 with 11 levels. The maps use the textures from Eternal Doom and the themes for the most ...
Something sinister is lurking in UAC headquarters. Grab your gun, head to the roof and shoot your way down through the building to get to the bot...
The only remaining crew member of the ship, captain, has met the eye of the storm all alone, in search of what J. Paddock wrote down in his journ...
Difficult map, requires the Survive in Hell wad. Get it at levels/doom2/Ports/megawads/sihr2fix.zip and load before luwp.wad. When playing, obser...
This is a heavily retooled version of the map I submitted to NOVA II all those months ago. It's far more detailed, more streamlined, has more inv...
A episode 2 replacement for the Ultimate doom, set in the location where Concerned's E2 took place. The development of this wad however was entir...