A series of mostly DooM-themed maps that utilizes the BooM mapping format. The project has evolved to accomodate Deathmatch (Free-for-all) play, ...
This project was originally intended to be a megawad with 32 scythe-like maps (basically shorter and sweeter than Speed of Doom was, and less emp...
You woke up in a small wooden Hell (Woodchip, from abysped2), managed to fight your way to a teleporter that took you to the surface, but pitted ...
A rather large wad. No real theme. Your out of the hospital, off the medication, and just bought a new shotgun. Now lets see if you know how to u...
A map I was planning to use in an 'expansion' for bloodrust that never really got anywhere, so instead I'm releasing it on it's own, as the first...
Geared for the hardcores, there's loads of Spider-demons and Cyberdemons. There's also a BFG in the first room. Finding enough ammo and using it ...
A map based on System Shock Level 1. Includes the healing suite, storerooms and cyberspace port, part of the central hub and gamma quadrant's sto...
I had a headache for pretty much the whole day (an extremely rare occurrence). Couldn't really get any work done but I still wanted to produce at...
Designed for 10 levels (Mini Mega) I did not have time to finish 3 levels, well, actually scope to complete one level without even having a name,...
The likely final map in the ic200x series. A huge sprawling techbase with textures from a variety of sources.