As the title sort of implies, this is a preview to a completely new episode (not level) I'm working hard on. It's *quite* short (less than E1M1),...
This is a really cool graphics patch that puts A Fat City Cycles "Yo Eddy" on a lot of the doors...
Well, here it is and only 3 months in the making. Maybe now I can reclaim my life. At least until I start my first Doom II level. ;) I already ha...
This is a WAD of the starship NCC-1701D, otherwise known as the ENTERPRISE on STAR TREK: The Next Generation. It can be played as a normal wad, b...
No one at Gloombase exactly *wanted* to be stationed there, nor could they have predicted what was about to befall them. A distress signal was se...
THE STORY: Your wandering around the martian moon landscape when you stumble across an odd structure built into the side of a mountain. A closer ...
A nonlinear medium size map.
Fourteen maps made during the fifty-first Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection a...
Waynes World SoundFXs 3.0 Great sounds that make you want to hurl
The research station on Sirius 4 has not been responding to recent communications - ever since they reported a breakthrough on an ancient culture...
PREPARE TO DIE!!! This level is the toughest I have seen. I am convinced that it is IMPOSSIBLE to beat on the NIGHTMARE difficulty level (no code...
Bear with me... I know sometimes I don't care what the story is behind the level - I JUST WANT TO PLAY - but I think you'll be glad you read this...
My second wad. This is smaller than my first one, SCOTDOC1.wad. Have fun.
After making a really large map for a community project I tried to make a small map of no more than 66 sectors as quickly as possible.
Never Skip Leg Day is a single map with soooo many steps - do you like steps? You know you do! Climb up so many steps, fall back down and more st...
Behold, something nobody asked for - it's Lunar from Mischief Makers for the N64. Was inspired to make this when playing it recently - should wor...
Quick and dirty modification for the spectres so they show up almost invisible (92% transparent) and two seperate files pertaining to the Baron a...
This WAD changes the SS Nazi into a possessed marine with a shotgun. Use it to add another enemy that fits well without replacing others. It gets...
Requires Doom2