Parthenon was originally a beautiful rendition of the structure of the same name in Greece, but HoM considerations reduced it to the vestige you ...
See designer.txt
Alright all you trash kickers. I am at you with another cake slaughter map. This one is titled "Vanilla Cake Carnage". It has a lot of yellow and...
Vanilla-compatable megawad
This megawad has 538 monsters across 32 maps! The map # = the monster count: Map 1, 1 monster, map 2, 2 monsters etc. A series of random fun litt...
Don't smoke additives. Kill.
My first (and only) Doom map. Just a sequence of rooms and fields with some tricks and secrets, without any goal or a plot. <br><br> This map was...
Although there's lots of monsters in some areas, there are ways to get rid of them easily.....just have to figure it out. Some puzzles here and t...
My second published WAD, much much bigger than the last and far more difficult.
It's Dark, It's Hot, and It's part of Hell!
It seems a bunch of demons has invaded the sewer control system, and have plans to flood the city with raw sewage! After a bit of straw-drawing, ...
See the original BEDLAM.TXT.
A collection of 32 new "speedmaps". See 180mpv_info.txt for details.<br><br> Also included is 180mpv_b.wad, a bonus wad containing an extra map 3...
Since the Community Project continues to be popular, this is a mapset composed for the event of the 2008 New Year and Doom's 14 birthday. This co...
Slagfest! This wad is very challenging in single player mode and even harder in coop mode. The deathmatches are fairly good since the level is sm...
A great level for Deathmatch games!!! Very difficult in single player games, but it can be beaten
5 Minutes to Kill is a speed mapping project where every consecutive map in the set gets 5 more minutes of mapping time. Starting at 5 minutes wi...
This is a _very_ large file, owing to the detail given to the level (lots of linedefs) and the shear size of the map. This map is designed primar...