Dark Resolution 2008 - UPDATED VERSION

Dark Resolution 2008 - UPDATED VERSION

Since the Community Project continues to be popular, this is a mapset composed for the event of the 2008 New Year and Doom's 14 birthday. This community proj...

Filenames
dr2008v2.wad
Size
9.86 MB
MD5
bbf96ccfb6353b5b2843f55a1f623ac5
SHA-1
f988cb19728a8f59838b9515fbc0d0c4d51e848d
SHA-256
777536a183e24abf4c4a146140b6ed3d66b60f94d4151bca10147e0a736fbb38
WAD Type
PWAD
IWAD
Doom II
Engines
Unknown
Lumps
339
Maps
MAP07, MAP09, MAP05, MAP03, MAP06, MAP01, MAP08, MAP04, MAP02, MAP11, MAP10

Read Me

---------
Contents:
---------
[1]Play and Construction
[2]Authors 
[3]Storyline
[4]Levels
[5]Legal Information

------------------
[1]WAD Information
------------------
Archive Maintainer	:Delete DR2008.WAD from the archive. This is an updated version.
Update to		:DR2008.WAD
Advance Engine Needed	:Boom-Compatible Port *WITH A DOUBLED SEGS LIMIT*
Primary Purpose		:Single+Co-op Play

Title			:Dark Resolution 2008 - UPDATED VERSION
Filename		:DR2008V2.WAD
Release Date		:4.9.2008
Author			:See Section [2]
Email Address		:[email protected] (Death-Destiny), [email protected] (Bloodskull)
Other Files By Author	:Several
Misc. Author Info	:None
Description		:Since the Community Project continues to be popular, this is a mapset composed for the 
			 event of the 2008 New Year and Doom's 14 birthday. This community project includes 
			 11 maps from 9 different authors from Doomworld's Community, all winnable from
			 pistol start with 100% kills on UV. Announced near the end of 2007, the project is finally
			 complete and ready for your enjoyment. Have fun, good luck, and a belated Happy New Years!
Additional Credits to	:None
 
* What is included *
New Levels		:11
Sounds			:No
Music			:Yes
Graphics		:Yes
Dehacked/BEX Patch	:Yes
Demos			:No
Other			:No
Other Files Required	:No

* Play Information *
Game			:Doom2 (boom-compatible port *WITH A DOUBLED SEGS LIMIT* required)
Map #			:Map01-Map11
Single Player		:Yes
Cooperative 2-4 Player	:Yes. Find a buddy to slaughter monsters with if you wish.
Deathmatch		:No (only starts so the game won't crash). This WAD is for killing monsters.
Difficulty settings	:Yes (Authors spend extra time to implement these. Use them if needed.)

* Construction *
Base			:None
Build Time		:Too long...
Editor(s) Used		:Various
Known Bugs		:None. All bugs have been squashed.
May not run with	:...out a boom-compatible port *WITH A DOUBLED SEGS LIMIT*
Tested with		:ZdoomV1.2, PRBoomV2.1, EternityV3.33.50

----------------
[2]Authors
----------------
* Author List *
Team Leader    :Bloodskull
Team Sub-Leader:Death-Destiny
Mappers	       :Bloodskull, Death-Destiny, Dutch Devil
	        Butts, Fisk, Icecreamsoldier 
	        Craigs, Printz, Stewboy

------------
[3]Storyline
------------
2008 at last. Ready to kick back and live it up, you receive an emergency call to action from marine HQ.
Looks like your relaxation will have to wait. Contact has recently been lost with a secret underground facility
that specializes in weapons storage and long-distance portals. This scenario has hell written all over it. All
personnel are presumed dead and the facility presumed overrun. This is no rescue mission... it's a search and destroy.
Since you've lived to face the hordes of hell over and over, you get to be the one to stop them... again.
Prepare for Part I of Dark Resolution 2008!!!

---------
[4]Levels
---------
Part I
Map01 - Onset			:Fisk				- Very Easy
Map02 - Operation Zero		:Death-Destiny			- Medium
Map03 - The Hunt		:Craigs				- Easy
Map04 - Den of the Beast	:Printz				- Easy/Medium
Map05 - Base Construction	:Stewboy			- Medium
Map06 - Hellstorm Workshop	:Butts and Death-Destiny	- Medium

Part II
Map07 - Devil's Pit		:Bloodskull			- Easy
Map08 - The Demons Inside	:Icecreamsoldier		- Medium
Map09 - Spawning Evil		:Dutch Devil			- Hard
Map10 - The Soulscarred Universe:Death-Destiny			- Very Hard (UV is for Doom gods only!)
Map11 -  Lich			:Death-Destiny			- Extremely Hard (You've been forewarned...)

--------------------
[5]Legal Information
--------------------
* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or reuse.
You MAY distribute this file, provided you include this text file without modifications.
You MAY distribute this file in any electronic format as long as you include this
file intact. This file may not be used for commercial purposes without the project
leader's agreement. The project leader is Bloodskull.

* Where to get the file described here *
Get it here: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
---------
Contents:
---------
[1]Play and Construction
[2]Authors 
[3]Storyline
[4]Levels
[5]Legal Information

------------------
[1]WAD Information
------------------
Archive Maintainer	:Delete DR2008.WAD from the archive. This is an updated version.
Update to		:DR2008.WAD
Advance Engine Needed	:Boom-Compatible Port *WITH A DOUBLED SEGS LIMIT*
Primary Purpose		:Single+Co-op Play

Title			:Dark Resolution 2008 - UPDATED VERSION
Filename		:DR2008V2.WAD
Release Date		:4.9.2008
Author			:See Section [2]
Email Address		:[email protected] (Death-Destiny), [email protected] (Bloodskull)
Other Files By Author	:Several
Misc. Author Info	:None
Description		:Since the Community Project continues to be popular, this is a mapset composed for the 
			 event of the 2008 New Year and Doom's 14 birthday. This community project includes 
			 11 maps from 9 different authors from Doomworld's Community, all winnable from
			 pistol start with 100% kills on UV. Announced near the end of 2007, the project is finally
			 complete and ready for your enjoyment. Have fun, good luck, and a belated Happy New Years!
Additional Credits to	:None
 
* What is included *
New Levels		:11
Sounds			:No
Music			:Yes
Graphics		:Yes
Dehacked/BEX Patch	:Yes
Demos			:No
Other			:No
Other Files Required	:No

* Play Information *
Game			:Doom2 (boom-compatible port *WITH A DOUBLED SEGS LIMIT* required)
Map #			:Map01-Map11
Single Player		:Yes
Cooperative 2-4 Player	:Yes. Find a buddy to slaughter monsters with if you wish.
Deathmatch		:No (only starts so the game won't crash). This WAD is for killing monsters.
Difficulty settings	:Yes (Authors spend extra time to implement these. Use them if needed.)

* Construction *
Base			:None
Build Time		:Too long...
Editor(s) Used		:Various
Known Bugs		:None. All bugs have been squashed.
May not run with	:...out a boom-compatible port *WITH A DOUBLED SEGS LIMIT*
Tested with		:ZdoomV1.2, PRBoomV2.1, EternityV3.33.50

----------------
[2]Authors
----------------
* Author List *
Team Leader    :Bloodskull
Team Sub-Leader:Death-Destiny
Mappers	       :Bloodskull, Death-Destiny, Dutch Devil
	        Butts, Fisk, Icecreamsoldier 
	        Craigs, Printz, Stewboy

------------
[3]Storyline
------------
2008 at last. Ready to kick back and live it up, you receive an emergency call to action from marine HQ.
Looks like your relaxation will have to wait. Contact has recently been lost with a secret underground facility
that specializes in weapons storage and long-distance portals. This scenario has hell written all over it. All
personnel are presumed dead and the facility presumed overrun. This is no rescue mission... it's a search and destroy.
Since you've lived to face the hordes of hell over and over, you get to be the one to stop them... again.
Prepare for Part I of Dark Resolution 2008!!!

---------
[4]Levels
---------
Part I
Map01 - Onset			:Fisk				- Very Easy
Map02 - Operation Zero		:Death-Destiny			- Medium
Map03 - The Hunt		:Craigs				- Easy
Map04 - Den of the Beast	:Printz				- Easy/Medium
Map05 - Base Construction	:Stewboy			- Medium
Map06 - Hellstorm Workshop	:Butts and Death-Destiny	- Medium

Part II
Map07 - Devil's Pit		:Bloodskull			- Easy
Map08 - The Demons Inside	:Icecreamsoldier		- Medium
Map09 - Spawning Evil		:Dutch Devil			- Hard
Map10 - The Soulscarred Universe:Death-Destiny			- Very Hard (UV is for Doom gods only!)
Map11 -  Lich			:Death-Destiny			- Extremely Hard (You've been forewarned...)

--------------------
[5]Legal Information
--------------------
* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or reuse.
You MAY distribute this file, provided you include this text file without modifications.
You MAY distribute this file in any electronic format as long as you include this
file intact. This file may not be used for commercial purposes without the project
leader's agreement. The project leader is Bloodskull.

* Where to get the file described here *
Get it here: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP07

MAP07

Deathmatch Spawns
4
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
9
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
4
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
4
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
4
Co-op Spawns
5
MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
8
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
7
Co-op Spawns
9
MAP02

MAP02

Deathmatch Spawns
4
Co-op Spawns
8
MAP11

MAP11

Deathmatch Spawns
4
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
4
Co-op Spawns
4