******************************************************
*** A list of all the lifts etc. is at the bottom. ***
******************************************************
================================================================
Filename : GONZO.WAD
Author : Erik K. Quinn
Email Address : CIS:72440,2724
Misc. Author Info : Long Live Tobacco.
: Don't smoke additives.
Description : Kill.
Additional Credits to : Thanks to Tom B. for the many hours
: of patient playtesting!
================================================================
* Play Information *
Episode and Level # : E1M2
Single Player : Yes but only so you can look around.
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes but only tested on 2 player.
: The -altdeath parameter should be used
: or the game will be a very short one!
: Also try -turbo 250...much wilder!
Difficulty Settings : Ever noticed that if you start
: a Deathmatch on skill 5 you pick up
: double the ammo?
New Sounds : No
New Graphics : No (I had some but the damn file is
: big enough already for Deathmatch)
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU 5.21, BSP 1.2
Known Bugs : NONE...After this long there better not be any!!!!
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels. Mercy Buckets.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
CIS: Gamers' Forum.
FTP sites:
BBS numbers:
Other: *** GUIDE TO LIFTS & SUCH ***
1) In the Blue and Red rooms there are lifts up to the side halls
at each end of the room. You can get up in the slits looking out to
the center by standing at the slit facing out and hitting the spacebar.
The glowing red and blue squares teleport you to the center.
(The door out to the center also works).
2) In the center: See the large black hole in each of the long dark gray walls?
The floor is a lift from the center into the hole.
3) If you fall in the radioactive muck, your three options are as follows:
1) Run under one of the floating teleport pillars.
2) Run to the center...each side of the center is a lift.
3) The red and blue walkways leading out from the red and blue doors
are lifts.
Have fun & let me know how you like it...
EQ
******************************************************
*** A list of all the lifts etc. is at the bottom. ***
******************************************************
================================================================
Filename : GONZO.WAD
Author : Erik K. Quinn
Email Address : CIS:72440,2724
Misc. Author Info : Long Live Tobacco.
: Don't smoke additives.
Description : Kill.
Additional Credits to : Thanks to Tom B. for the many hours
: of patient playtesting!
================================================================
* Play Information *
Episode and Level # : E1M2
Single Player : Yes but only so you can look around.
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Yes but only tested on 2 player.
: The -altdeath parameter should be used
: or the game will be a very short one!
: Also try -turbo 250...much wilder!
Difficulty Settings : Ever noticed that if you start
: a Deathmatch on skill 5 you pick up
: double the ammo?
New Sounds : No
New Graphics : No (I had some but the damn file is
: big enough already for Deathmatch)
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DEU 5.21, BSP 1.2
Known Bugs : NONE...After this long there better not be any!!!!
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels. Mercy Buckets.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
CIS: Gamers' Forum.
FTP sites:
BBS numbers:
Other: *** GUIDE TO LIFTS & SUCH ***
1) In the Blue and Red rooms there are lifts up to the side halls
at each end of the room. You can get up in the slits looking out to
the center by standing at the slit facing out and hitting the spacebar.
The glowing red and blue squares teleport you to the center.
(The door out to the center also works).
2) In the center: See the large black hole in each of the long dark gray walls?
The floor is a lift from the center into the hole.
3) If you fall in the radioactive muck, your three options are as follows:
1) Run under one of the floating teleport pillars.
2) Run to the center...each side of the center is a lift.
3) The red and blue walkways leading out from the red and blue doors
are lifts.
Have fun & let me know how you like it...
EQ