You just escaped from a hellish monstrosity on the helipad of this large skyscraper. The elevator broke on its way down, and it looks like this f...
The archive contains the maps, sent on competition which was held in iddqd.ru on July, 7-24th, 2010. The idea of competition was that the map, cr...
This is based on the Catacombs level in Painkiller, featuring fast pace action and ACS scripting.
An obvious sequel to Demons of Problematique. No cutscenes (aside from the ending), no new weapons, no new monsters, just Doom. With some fancy e...
This is what I assume every DoomWorld /idgames reviewer is like. I'm looking specifically at Doominer991 and Bloodshedder.
An Episode 3 replacement for HERETIC. The episode is laid out so that levels 1-3 are inspired by E1, levels 4, 9, and 5 by E2, and levels 6-8 by ...
30 maps made in under TWO hours. Some slightly bigger maps than its predecessor, and some wacky new ideas. I also used some CC4 textures to spruc...
Short map, strange places in water dimension.
Discovering the Hell: The Invasion (DTHTI) is a 8
It is a rather small map, my first one, that i made to test my skills and familiarize with the GZDoom builder. I always wanted something steampun...
A UAC base gone haywire. You will fight in Hell eventually. A few base levels are distorted by the influence of Hell.
Original idea was to create a 4-level megawad containing levels of absolutely different styles (medieval, hi-tech, hell, etc.). For numerous reas...
I have been developing an experimental Doom Wad. It has two classes to choose, both with weaknesses and strengths. You and your sister are in the...
Medium/large non-linear map, quite hard (not too much for veterans), designed in 2 months + various days/weeks of post release tweaking
This is a conversion of the excellent Total Convesion for Doom by Edmundo Bordeau named Zanzan, where you play an immortal (not anymore) ruler of...
You are in the Overlord's palace, trapped! You tried to find a way out without starting something, but there was no luck. Now, you must defeat th...
Previously on Aftershock: "UAC Report log #5: Got a distress signal, something about demons. Facility was lost, so much hellspawn everywhere! Got...
An 'interesting' wad which (unintentionally) shows off the learning curve I've been through in the last 4 years. It's got a very loose story cent...
Black Magnetic is one new level for DooM II with new monsters, textures and weapons.
Work with a friend in class of math.
medium-sized map with an overabundance of cement9 and slime.
The successor of "The City of The Damned", a ZDoom map featuring resources from the Monolith game "Blood", this time featuring dynamic lights and...