This level is almost an exact replica of my house-
This is a level for Doom II based on MyHouse2.wad by Noah Haskell, Email Address : [email protected] This is a blueprint accurate WAD of Noah's ...
A 100 minute speedmap that took waaay longer than 100 minutes.
I decided to create a wad that will fulfill the needs of AVGN fans. The character pretty much rages just like the AVGN. The weapon you get is a N...
Try to play and complete this map.
behold the wild misadventures of a first time mapper! watch as the struggle to understand basic design becomes real! witness the learning process...
This is first I have created for DOOM II, hope you have fun.
Kick some monster butt.
Overkill.wad is a great deathmatch Level for 3-4 players, or even 2! It includes Sniper Locations, Tricky to get Armor Central Fort, etc. Very fu...
This mod is set after the first demon invasion, and so the UAC is back to their normal experiments with teleportation. But this time the UAC is a...
See story below.
This is my last wad, i enjoyed and suffered making it. i think the best one that ive done. i reccomend use latest versions of zdoom i only used d...
Prepare to test your skills against massed
It's that old cliche'd Doom storyline where a bunch of scientists (even though they look like marines) are doing those damned gateway experiments...
Another sprawling and challenging level for even the best player Built using DCK 3.3 Recommend playing in Legacy or ZDoom.
Another Doom2 Deathmatch floor. I hate long intros. I like to kill people in doom2 and thats what I designed this floor for.
Another level in my multi-player training series. A good deathmatch level. Very difficult to play. I put the Exit Switch in the entry room for th...
This is my first 'official' level. It is designed for single player,but should be quite good for DMs - as long as you use the NOMONSTER switch. T...
Ideal for 2 player deathmatch!!
This is basically a group of rooms and passages that were built to be part of my level 'Null Space'. The initial room (the courtyard with the blu...
A small map using deConstruct Industrial Textures.