A long level with multiple paths and many discreet, difficult encounters. This level was made to be played with the Brutal Doom mod.
After Deepsea I started to use Doom Builder and size of the levels now could do more.
This is a giant space station in the gray and tech theme. It is crumbling with hellspawn and filled with deadly traps. This is a little more like...
A very challenging base map for boom with excellent achitechture and design.
11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P) UPDATE: Long overdue fixe...
A sequel to a wad that was made a long time ago, based on a similar premise of scrap maps and concept ideas that I never followed through, there ...
This is a compilation of all the contest wads which were sent to the contest held in iddqd.ru and doomworld.com. Read the rules_e.html To play th...
33 speedmaps, mostly made within a 5 minute, though there are a few that went past anywhere from 2 to 15 minutes. Also included is a megawad fill...
Liberate 1024 is a 7 map 1024 set for doom2, it covers various different themes and every map is designed with pistol start in mind. Music for al...
First wad I ever made. If you find any errors or bugs please email me immediately so I can fix them.
A very large and very trap-filled gothic-style map filled with surprises. Since I spent so much time on it, I'm too tired to write a detailed des...
4-in-1 map concept. The Foursite military base lies abandoned. You’ve heard rumors of a secret backdoor entrance: find the entrance, explore the ...
After a hard battle in the dark corridors inside a base, you reach an unknown zone. You ask yourself, "Where the fuck I am?". You'll find it in a...
MegaWad is consisting of 6 levels, which were built in "grid 32". This map editor grid was used while making all of these levels. All�vertexes la...
8 level wad set for doom2 exe. **
A speedmap started on a whim and continued amongst friends. Hub and exit by Super Jamie southern section by Eric "The Green Herring" Baker, easte...
This is a large open area map. If you have an older comp., it may get jerky. It will speed up after you kill off the first wave, at least it did ...
A large map for Doom 2 requiring a Boom compatible source port. This level was built in 1999 of what I can remember and was built for a megawad w...
5 maps designed for PrBoom+ complevel 9. Play on HNTR or HMP. I spent the vast majority of time working on HNTR and HMP for maps 01-03. UV is an ...
This a new/final/fix version of my Somewhat Simple DM map I made a few months ago. I added some more slopes, skybox, title pic, blah blah blah.
This is a set of nine Boom-compatible (-complevel 9) speedmaps that I made in roughly three hours each. I was originally hoping to release this o...
This was going to be my CC3 map, but it doesn't meet my standards. Since I have already put alot of work into it I decided to finish it up and re...