My first wad. Wolf3D-style.
27 maps by 27 different mappers. There were no rules and all maps were accepted.
This is the sequel to The infected tower level 1. The premise of the series that after doom 2, the demons are back, they have created a plan to t...
One Boom-compatible map made on the 26th of October in the space of 24 hours.
14 maps made during the twenty-first Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and ...
Putting here all the unofficial maps I've made so far(they were either made randomly and accidently, some were made for a show off, some were rej...
Set in a demon complex of brick and metal, you must awaken
This was my 1024 competition entry. The rules were given to build a map that fits within a 1024x1024 pixels map space (with no limits given for h...
This is a Base style one.
Remnant is a large limit-removing map for Doom 2, using the OTEX texture pack by ukiro and centered around creating a vanilla-ish gameplay experi...
Bigger then the other 7, and harder too I think. Also, this one is for Boom only. In other words, use Boom you nutjob!
A small megawad consists of 3 maps in Limit Removing format. The Hell invades in our reality, so, get ready your shotgun and kill them all. I hav...
This is a limit-removing map designed for Boom compatibility (-complevel 9). Play Doom in my nose.
4 maps. All vertices are on the 64x64 grid (not things).
Huge space/moon map that has a main hub of sort. Non-linear (grab keys in any order, etc...). 13 secrets total
This is a wad has 5 chilling levels. They are all pretty moderate. But level 3 the Matahorn is a time consuming level. It took me 42 minutes to p...
Okay, for starters: THIS LEVEL IS LARGE. VERY, VERY, VERY LARGE. It has ~2400 sectors and ~2300 monsters on UV. I would NOT recommend playing thi...
A symmetrical deathmatch level for Doom 2.
Barren world full of sand, rocks and canyons. Do not jump in this map. It's not designed that you can jump. Though jumping does not ruin gameplay...
A 10 sector map. 4 of the sectors are sloped.
zodiacdm.wad is a series of 12 maps. They are for Deathmatch only and need ZDoom for some special effects. Each map is dedicated to one zodiac si...
A large and difficult map influenced by Plutonia.
A Quake episode 2 styled level for BOOM, that uses very good architechture and design. As well as great gameplay.
Just your generic MAP07 level, similar in design to id's own.