I wanted to contribute this map to second round of Congestion 1024, but after it was stopped, I stopped with making this map too. After some time...
The second level of my Hellish series! This time I did not stick to stock textures.
A compilation of 64 classic DM maps, small to large.
One Boom-compatible map made in celebration of Rayzik's birthday. Have a good one. ;-)
Read DETHBASES.TXT for story. Level 1 of my DooM ][ episode.
A short level with the restriction that vertices must lie on a 256x256 grid. Not much detail is possible.
20 shortish levels split into three episodes: Rear Entry, Knee Deep in the Sludge and Into the Blood<br><br> "The Source" - That's what they call...
The levels of this deathmatch wad all have a particular winter/christmas (no offense) theme. I was actually inspired by an xmas wad by the ByteBr...
I started making this map before... maybe 5 years, when I get back to this great game... I wanted to try if I still can make some maps. Then it l...
A map that i did for the "Arcades 3D Doom/Doom 2 Map Tournament".
A map I made for fun.
A large open world level with some claustrophobic caves and tunnel systems. The level revolves around the inner workings of a bunker nestled deep...
You must find a Red Skull Key and get the hell out before you are sacrificed to many tangential Great Old Ones in the temples of their worship.