SargeBaldy and ZarcyB are sent onto a magical adventure with tricks and flips.
Take on your opponents in arenas of the ancient world. Battle in Egpytian pyramids, Greek temples, Aztec labyrinths, Chinese palaces, volcanic ru...
no runes, no bfg.
A medium sized duel/deathmatch map designed for 2-6 players.
A celebration of years of doom deathmatch, each map tries to create a different flair than the last
Part six in a series of levels to be individually released and then eventually combined to form a final compilation. The Highlands is a mountaino...
A minigame wad made for LMS, with more than 16 maps to enjoy yourself with :)
This is an accumulation of deathmatch levels I have made. There is no set theme. Some are parts of coop levels in progress, some are just spaces ...
This is an eight map series for Doom 2 using ZDoom (or a related engine such as Skulltag). ::STORY:: Somewhere between defeating the Icon of Sin ...
This is my first "finished" map I have done. It's a Deathmatch level placed in a techbase.
Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score!
Hello the my fellow Doomers. DMstuff Productions brings you a new DM pack containing some of my finest maps ever made. I put quite a bit of tende...
Self-Explanatory
A joke map set, most intended to make you go "WTF". Also intended to provide some really strange fun moments. Everything that happens here, is in...
Duel/Deathmatch levels based around different phobias. I started this project in 1999, with Kliqten, I lost interest in it , and I assume he even...
Standard CTF map
just a collection of maps with little to moderate coherance