DeathBall Version 1.4

Based off of the Bombing Run game mode from Unreal Tournament, players grab the ball and run into the pit in the opposing team's base to score!

Filenames
deathball-v1.4.pk3, Deathball-v1.4.pk3
Size
11.60 MB
MD5
4b3557a35f134d6cf93242e65317df1e
SHA-1
7b2706cee02d89935db10694d508ceac5e9f40ee
SHA-256
94e6d9172470aaedf9eee007217f0e97683df840fa779d86a5588a0cc036cd7e
WAD Type
PK3
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
1412
Maps
MAP00, MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP31, MAP32

Read Me

===========================================================================
Advanced engine needed  : Skulltag 98d
Primary purpose         : Teamgame
===========================================================================
Title                   : DeathBall Version 1.4
Filename                : Deathball-v1.4.pk3
Release date            : 1/9/11
Author                  : Aerial and Ghastly_dragon
Email Address           : [email protected] and [email protected]
Other Files By Author   : Hard-Doom, 2-bit duel, 1995dm.
Misc. Author Info       : She's a bitch, I'm a nice guy. We make a good
                          team.

Description             : Based off of the Bombing Run game mode from
                          Unreal Tournament, players grab the ball and run
                          into the pit in the opposing team's base to
                          score!
                          

Additional Credits to   : Firewolf and Blzut for ACS assistance. Nestea, Stewboy, Exl,
                          Adereth, Cybershark, Spacepirate, Alfred, Barbapapa, Xaver,
			  M3ntos, Captain Toenail, Wagi, Remmirath, Rellik, Washu, 
			  Alexmax, Gosimer, and Jehar for maps.
===========================================================================

*Suggested Flags*

DMFLAGS: 2642948
DMFLAGS2: 1536
COMPATFLAGS: 131072

*Recommended player limit: 6 to 10


*Changes in Version 1.4*

The Ball can now teleport so it won't get stuck behind teleport lines.
The Ball now has  the +TeleStomp flag, so when it teleports it can telefrag.
Fixed a bug where the hud message showing the player/team with the ball sometimes used BigFont randomly.
The Ball pickup and fumble messages now use HudMessageBold (instead of printbold) so it doesn't flood the console.
Minor changes have been made to maps 01, 03, 09, 12, 16, 19, and 21 in order to better the gameplay.
Map20's score pit has been moved in order to make scoring require more teamwork.


* What is included *

New levels              : 22 (Map01-Map22)
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : A GAME MODE!
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Teamgame. DUH!
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Dunno.
Editor(s) used          : Doom Builder, XWE and various others.
Known Bugs              : I hope not.
May Not Run With...     : Anything other than Skulltag 98d.


* Copyright / Permissions *

Authors MAY use the maps, textures, sounds, sprites, etc. of this file as a
base for modification or reuse. However, you may MAY NOT use the Decorate or
ACS. You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.

Maps

No image available

MAP00

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP01

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP02

Deathmatch Spawns
1
Co-op Spawns
2
No image available

MAP03

Deathmatch Spawns
1
Co-op Spawns
2
No image available

MAP04

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP05

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP06

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP07

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP08

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP09

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP10

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP11

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP12

Deathmatch Spawns
0
Co-op Spawns
24
No image available

MAP13

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP14

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP15

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP16

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP17

Deathmatch Spawns
0
Co-op Spawns
2
No image available

MAP18

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP19

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP20

Deathmatch Spawns
0
Co-op Spawns
6
No image available

MAP21

Deathmatch Spawns
0
Co-op Spawns
0
No image available

MAP22

Deathmatch Spawns
0
Co-op Spawns
4
No image available

MAP23

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP24

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP25

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP26

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP27

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP28

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP29

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP30

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP31

Deathmatch Spawns
0
Co-op Spawns
1
No image available

MAP32

Deathmatch Spawns
0
Co-op Spawns
1