Invasion of the Vile: Chapter 1

Invasion of the Vile: Chapter 1

This is an eight map series for Doom 2 using ZDoom (or a related engine such as Skulltag). ::STORY:: Somewhere between defeating the Icon of Sin and going on...

Filenames
iotvchp1.wad
Size
17.57 MB
MD5
93b4e11234657e743f8fc41014764454
SHA-1
7d6a9ac70adc74cb6bc25cf3b9fde55d1d5739cb
SHA-256
5f4b557067a2b8659748141840e959409cbbdaadff5f832fae759ab93b400e86
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
3865
Maps
MAP01, MAP03, MAP02, MAP04, MAP05, MAP06, MAP07, MAP08, DEMO3, SEGS

Read Me

===========================================================================
Advanced engine needed  : ZDoom or Skulltag
Primary purpose         : Single play
===========================================================================
Title                   : Invasion of the Vile: Chapter 1
Filename                : iotvchp1.wad
Release date            : May 05, 2010
Author                  : Ryan Albright (High Flyin' Ryan)
Email Address           : [email protected]

Description             : This is an eight map series for Doom 2 using
                          ZDoom (or a related engine such as Skulltag).
                          
                          ::STORY::
                          
                          Somewhere between defeating the Icon of Sin and
                          going on your Final Doom mission, UAC calls upon
                          you to investigate a new threat.
                          
                          Remaining on Earth, they teleport you to your
                          starting location Gateway. You are directed to
                          head to the Caco Caverns and find the source of
                          the problem.
                          
                          Full Story will be in download.
                          
                          ::Other::
                          
                          This map series is to bring back the classic feel
                          of Doom. The 1995 feeling is the goal with this
                          series and I hope you enjoy it. -Ryan Albright

Additional Credits to   : Realm667 Members: Tormentor667, Vader, Ghastly
                          Dragon, Keksdose,Eriance,Bouncy, Graf Zhal,
                          Special thanks to ChubzDoomer, JaudiceJuan, and
                          Starr Smith
                          IDSoftware and TeamTNT for all original graphics
                          and music
===========================================================================
* What is included *

New levels              : 8
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : September 2009 - May 2010
Editor(s) used          : Slade, Doom Builder 2, XWE, WinTex, SLumpEd,
                          Midi2Mus, Dec-X, Photoshop CS2
Known Bugs              : Very few bugs if any at all. None that affect
                          gameplay.
May Not Run With...     : Any engine other than ZDoom and Skulltag


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
1
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
2
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
1
DEMO3

DEMO3

Deathmatch Spawns
4
Co-op Spawns
4
No image available

SEGS

Deathmatch Spawns
6
Co-op Spawns
5

Endoom

ENDOOM

ENDOOM

 
      ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀        
                          DOOM II(tm), Hell on Earth                            
       ────────────────────────────────────────────────────────────────         
           created by id Software and distributed by GT interactive             
                                                                                
               Thanks for purchasing DOOM II. We hope you have as               
          much fun playing it as we had making it. If you don't, then           
            something is really wrong with you and you're different             
             and strange. All your friends think DOOM II is great.              
                                                                                
               Of course, DOOM II is a trademark of id Software,                
         copyright 1994-95, so don't mess with it. Remember, if you             
         are playing a pirated copy of DOOM II you are going to HELL.           
         Buy it and avoid an eternity with all the other freeloaders.           
          If you have any problems playing DOOM II, please call our             
                 technical support line at (212) 686-9432.                      
                                                                                
                      DOOM II WAS CREATED BY id SOFTWARE:                       
             Programming: John Carmack, John Romero, Dave Taylor                
                        Art: Adrian Carmack, Kevin Cloud                        
                  Design: Sandy Petersen      BIZ: Jay Wilbur                   
                           BizAssist: Donna Jackson                             
                Design and Support: Shawn Green, American McGee                 
                                                                                
                                                                               

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14