Band of Captures

Band of Captures

no runes, no bfg.

Filenames
k-ctf1.wad
Size
167.29 KB
MD5
2ee9c1c04ac8e7f0af1e7d08a6a39448
SHA-1
8101d0328fa657d9e2c3b5d257f82b7b4b00adc6
SHA-256
f6d6ea26d3e585133e803b9d66c1ab786ded8362f0ad17c3d8b554b32f4f198e
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, Doom II
Lumps
14
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : sorry i zipped up the wrong wad :/
Update to               : k-ctf1.zip
Advanced engine needed  : SkullTag
Primary purpose         : CTF
===========================================================================
Title                   : Band of Captures
Filename                : k-ctf1.wad
Release date            : 11-11-02
Author                  : Pekka "kulma" Korolainen
Email Address           : [email protected]
Other Files By Author   : some stoopid .it's
Misc. Author Info       : did some build back in the day dn3d was hot. then
			came quake and real 3d, and quake2 after that. now
			i'm back in doom, this is my first wad and my first
			released map ever.
Description             : no runes, no bfg.
Additional Credits to   : dieKatze88 for sending me that ST specific ACC.
			Carnevil for a hella-cool port.
			Tarin, Bites and the others for the help with the scripts.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DooM ][
Map #                   : Map01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : SkullTag CTF
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : ~2 days here and there, learned the editor and stuff...
Editor(s) used          : zeth
Known Bugs              : not extensively playtested, none
May Not Run With...     : legs


* Copyright / Permissions * (should i choose one and dump the other?)

Authors MAY use the contents of this file as a base for modification or 
reuse. I just don't understand why would anyone do that. Permissions have 
been obtained from original authors for any of their resources modified 
or included in this file. You just read the permission.

You MAY distribute this file, provided you include this text file, with
no modifications. Heck, if you want to delete a character or two, or maybe
a newline, serve yourself. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. Or in pieces, I won't mind. I have received permission from the 
original authors of any modified or included content in this file to 
allow further distribution. How far could this spread?

If you figure out a way to make money with this, you can keep it.

(k)opyleft 0220 qlma, three rites reversed

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://gamma.nic.fi/~kulma/doom.html
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
11
Co-op Spawns
0