10 deathmatch maps designed for slaying each other, mostly in hell/marble style.
Two small deathmatch levels for Zdoom/Zdaemon -maybe they work in Skulltag and other ports, too; not tested-, made at the request of the ABC clan...
3rd in the UMC series. Floating Domain requires players to be agile if they want to traverse smoothly across the map. Includes umc2.wad *UMC Revi...
A wad dedicated to mi DooM Clan: DooM Cazuela
This is my first CTF map. It's kind of an experimental idea:
"After so many players enjoyed The Nutty Wad and since Cybershark and me still had so many leftover ideas and maps, we soon decided to continue t...
Six CTF maps from three wads for ZCL Season 1
4 areas, connected by middle area and teleporters
A compilation wad containing 50 CTF maps of the highest quality made for the online multiplayer DOOM source port, ZDaemon.
G r e e n - P i l e --------------------- A wadpack of 6 mini-deathmatch levels maded by lukasxd, i take some ideas from brit11, exec and some ot...
"The team of engineers and construction personnel behind the deathmatch facility Deck16 were but a wet spot in their parents' bed when the sounds...
A Capture The Flag mode, only with a twist: 3 teams. Blue, Red and Green.
The maps aim is to imporve movement, and we know we got to that. The map is really intense and has some pretty wiked ways of improving movement.
Fradm is a NS deathmatch wad, with 8-map compilation. It's a very old project, certainly my first serious project (began in 2006). This wad has i...
My first DM map and also my first ZDoom map.
Large(ish) FFA Deathmatch Map with a Gothic Style. 16 DM Starts.
Happy 21st Anniversary! DWANGO is now officially old enough to buy booze. Due to the popularity of the Dwango 20th anniversary mappack (DWANGO20....