Nutty" (latest build)

Nutty" (latest build)

"After so many players enjoyed The Nutty Wad and since Cybershark and me still had so many leftover ideas and maps, we soon decided to continue the nutty wor...

Filenames
nutty2_24.wad
Size
14.85 MB
MD5
68bc67415f40d3d995bbd5e9ba4ad009
SHA-1
124c91b3b42ab4629c6cd1906e806d385baac9f7
SHA-256
4887cfade32997e7c8ced7f2e67d53b9619d1930fee85375bcb14469e3517b77
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDaemon, ZDoom
Lumps
731
Maps
MAP06, MAP08, MAP10, MAP12, MAP17, MAP02, MAP04, MAP19, MAP21, MAP00, MAP13, MAP15, MAP23, MAP18, MAP03, MAP22, MAP33, MAP14, MAP05, MAP07, MAP09, MAP11, MAP16, MAP20, MAP24, MAP01

Read Me

===========================================================================
Advanced engine needed  : ZDaemon/Skulltag
Primary purpose         : Deathmatch
===========================================================================

Title                   : Nutty" (latest build)
Filename                : nutty2_24.zip
Release date            : 08/05/09
Author                  : Milian & Cybershark
Email Address           : [email protected]
			  [email protected]
Other Files By Authors  : Milian - The Biovite Project, The Zodiac Deathmatch,
			  UndeadDM and others.
			  Cybershark - Lesion & Lesion][, WolfenDM, ZodiacCTF
			  (as well as countless other maps).
			  Oh and obviously we made the original Nutty together :>
Misc. Author Info       : See www.milianmusik.de/doom for more information
                          about us and our projects

Description             : "After so many players enjoyed The Nutty Wad and since
			  Cybershark and me still had so many leftover ideas and
			  maps, we soon decided to continue the nutty work with a sequel.
			  The last official version was nutty2_20.wad in december 2005
			  with 20 maps. It turned out to have some immature maps though.
			  The next release should have had those problems fixed, but it
			  never saw the light of the day. The project was cancelled in
			  February 2007." - Milian

			  And now? Well now you finally get to play some new maps and
			  some seriously upgraded ones too.  It only took 3.5years!
			  Only 8 more maps to go now, so see you again in another 7yrs!

                          
                          *IMPORTANT*
                          To run this WAD properly you should set the
                          DMFLAGS to
                          - enable jumping
                          - show and respawn monsters
                          - suicide on exit
			  On Zdaemon then the ideal DMFLAGS would look something like:
			  DMFLAGS - 33841316, DMFLAGS2 - 1048704
                          
                          A minimum of 3 or 4 players/bots is recommended.
                          The game seems to be most fun with a number of 8
                          players, though most maps have at least 12
                          starting points.
                          
                          For more info about all maps (and music used) go to:
                          http://www.milianmusik.de/doom/?id=projects_nutty2

Extras			: There are two bonus maps in here -
			  Map00 - A CTF version of Map02
			  Map33 - A bonus level which can be accessed via Map01
			  
Additional Credits to   : Blech, can't really remember anymore.
			  Doom2 for Map01, Happy Tree Friends for Nutty himself, Heretic
			  for the chickens, Kraftwerk/Matrix Reloaded/Earthquake for
			  inspiring 'Autobahn', every 'OS'-purist for inspiring
			  'Oldskool', Geoff Crammond for 'The Sentinel' and to all the
			  Nutty fans out there!

===========================================================================

* What is included *

New levels              : 24+
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Demos                   : No
Other files required    : We recommend sharkvox.wad as additional announcement wad.


* Play Information *

Game                    : Doom 2
Map #                   : 1-24
Single Player/Co-op     : 1 player start only
Deathmatch 2-8 Player   : Designed for
Other game styles       : A touch of CTF
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : I'll tell you when it's done :p
Editor(s) used          : Doombuilder, XWE
May Not Run With...     : Other than ZDoom-based engines - most of it seems fine on
			  Skulltag but there are incompatibilities in a few maps
			  due to them always breaking stuff.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://doom.dogsoft.net/


===========================================================================
Advanced engine needed  : ZDaemon/Skulltag
Primary purpose         : Deathmatch
===========================================================================

Title                   : Nutty" (latest build)
Filename                : nutty2_24.zip
Release date            : 08/05/09
Author                  : Milian & Cybershark
Email Address           : [email protected]
			  [email protected]
Other Files By Authors  : Milian - The Biovite Project, The Zodiac Deathmatch,
			  UndeadDM and others.
			  Cybershark - Lesion & Lesion][, WolfenDM, ZodiacCTF
			  (as well as countless other maps).
			  Oh and obviously we made the original Nutty together :>
Misc. Author Info       : See www.milianmusik.de/doom for more information
                          about us and our projects

Description             : "After so many players enjoyed The Nutty Wad and since
			  Cybershark and me still had so many leftover ideas and
			  maps, we soon decided to continue the nutty work with a sequel.
			  The last official version was nutty2_20.wad in december 2005
			  with 20 maps. It turned out to have some immature maps though.
			  The next release should have had those problems fixed, but it
			  never saw the light of the day. The project was cancelled in
			  February 2007." - Milian

			  And now? Well now you finally get to play some new maps and
			  some seriously upgraded ones too.  It only took 3.5years!
			  Only 8 more maps to go now, so see you again in another 7yrs!

                          
                          *IMPORTANT*
                          To run this WAD properly you should set the
                          DMFLAGS to
                          - enable jumping
                          - show and respawn monsters
                          - suicide on exit
			  On Zdaemon then the ideal DMFLAGS would look something like:
			  DMFLAGS - 33841316, DMFLAGS2 - 1048704
                          
                          A minimum of 3 or 4 players/bots is recommended.
                          The game seems to be most fun with a number of 8
                          players, though most maps have at least 12
                          starting points.
                          
                          For more info about all maps (and music used) go to:
                          http://www.milianmusik.de/doom/?id=projects_nutty2

Extras			: There are two bonus maps in here -
			  Map00 - A CTF version of Map02
			  Map33 - A bonus level which can be accessed via Map01
			  
Additional Credits to   : Blech, can't really remember anymore.
			  Doom2 for Map01, Happy Tree Friends for Nutty himself, Heretic
			  for the chickens, Kraftwerk/Matrix Reloaded/Earthquake for
			  inspiring 'Autobahn', every 'OS'-purist for inspiring
			  'Oldskool', Geoff Crammond for 'The Sentinel' and to all the
			  Nutty fans out there!

===========================================================================

* What is included *

New levels              : 24+
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Demos                   : No
Other files required    : We recommend sharkvox.wad as additional announcement wad.


* Play Information *

Game                    : Doom 2
Map #                   : 1-24
Single Player/Co-op     : 1 player start only
Deathmatch 2-8 Player   : Designed for
Other game styles       : A touch of CTF
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : I'll tell you when it's done :p
Editor(s) used          : Doombuilder, XWE
May Not Run With...     : Other than ZDoom-based engines - most of it seems fine on
			  Skulltag but there are incompatibilities in a few maps
			  due to them always breaking stuff.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.


* Where to get the file that this text file describes *

http://doom.dogsoft.net/


Maps

MAP06

MAP06

Deathmatch Spawns
16
Co-op Spawns
1
MAP08

MAP08

Deathmatch Spawns
9
Co-op Spawns
1
MAP10

MAP10

Deathmatch Spawns
8
Co-op Spawns
1
MAP12

MAP12

Deathmatch Spawns
20
Co-op Spawns
1
MAP17

MAP17

Deathmatch Spawns
12
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
17
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
16
Co-op Spawns
0
MAP19

MAP19

Deathmatch Spawns
13
Co-op Spawns
1
MAP21

MAP21

Deathmatch Spawns
10
Co-op Spawns
1
MAP00

MAP00

Deathmatch Spawns
2
Co-op Spawns
2
MAP13

MAP13

Deathmatch Spawns
10
Co-op Spawns
1
MAP15

MAP15

Deathmatch Spawns
10
Co-op Spawns
0
MAP23

MAP23

Deathmatch Spawns
12
Co-op Spawns
1
MAP18

MAP18

Deathmatch Spawns
8
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
9
Co-op Spawns
1
MAP22

MAP22

Deathmatch Spawns
6
Co-op Spawns
1
MAP33

MAP33

Deathmatch Spawns
9
Co-op Spawns
1
MAP14

MAP14

Deathmatch Spawns
11
Co-op Spawns
2
MAP05

MAP05

Deathmatch Spawns
8
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
8
Co-op Spawns
1
MAP09

MAP09

Deathmatch Spawns
10
Co-op Spawns
1
MAP11

MAP11

Deathmatch Spawns
8
Co-op Spawns
1
MAP16

MAP16

Deathmatch Spawns
6
Co-op Spawns
1
MAP20

MAP20

Deathmatch Spawns
8
Co-op Spawns
1
MAP24

MAP24

Deathmatch Spawns
5
Co-op Spawns
1
MAP01

MAP01

Deathmatch Spawns
12
Co-op Spawns
1

Graphics