SunGod is a *very* large level created with
You finally get a much needed R&R, after months of 'cleaning up' on Mars. A friend of yours suggested an interesting site on Rigel V, an ancient ...
These WAD's have been first published on the Camelot BBS. The levels were first publihed in separate WADS /zips and then compiled togeter into th...
This is basically my house with the pool (grin) and an extra bit, there are no fancy trimmings to this level, just a shit load of bad guys in my ...
Destroy the minions of Hell who have overrun a town. Intense house-to-house fighting, with a few puzzles and obstacles. "Professionally designed"
Deathmatch Wad for multiplayer Doom II Similar to Doom II Lazerstorm. Extra rooms you can only get to by flying. I also added an exit to the WAD.
My first level (But not inferior). Great for Deathmatches. Pretty well Balanced. It's a take of some of the original levels--- my favorite parts ...
Scenario: You have been sent to a high security complex to find out why you have lost communication with the building. When you arrive via telepo...
After three successful(ish) endeavours and a year of slow-cooking, the MAYhem crew is back with 34 more maps made in May! This time, it's a very ...
vanilla compatibility, the e1m1, e1m2, e1m3, e1m4, title screen and intermission screen have custom midis i made, this is also the first wad proj...
This wad was first designed with the intent of a good one person level but ended up progressing to the stage of a DeathMatch level with a little ...
I had first set out to create a prison Hell Block, but, the level didn't quite end up that way. Hope you enjoy the end results. There are a few i...
Wad for Heretic E1M1 that i converted : from my omega_ii.wad for doom2. : Very nice lookin map check it out.
It's a fast moving adventure with lots of monsters, hidden goodies, secret rooms, and a few traps. Many hours were spent creating and playtesting...
A "stock" Doom PWAD for Episode 1, mission 4
Great Deathmatch wad 2-4 player.
You, must battle your way throught the hordes of beasties surrounding the loch and in the buildings that make its sides (i.e. YOU KILL THEM! (sim...
This level is for those who think that there are no more challenges. It's a maze. But there's a catch. You can't see the walls.