LITH.WAD

LITH.WAD

LITH.WAD is a PWAD featuring 1 map (E2M1)

Filenames
LITH.WAD, lithe2m1.wad, LITHE2M1.WAD, lithe2m1.zip
Size
21.47 KB
MD5
38885a9eee78ffa00cae12b882c20dd6
SHA-1
d41275df4b940e59034a69e2351318fa4d64e2c7
SHA-256
55ae2baaeb56e91c72923a642a89a94249bd7ad1451b553c0c00d5a6c1c94cbc
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E2M1

Read Me

        This is a PWAD file that replaces Episode 2 Map 1 in the REGISTERED 
version of Doom.  It is not a very large level but is of fair size (for a 
level 1).  There may be a future version of it in which I will add more if
there's any point so please send your comments and suggestions to me. Please
be kind, this IS my first wad.
        There is some cases in which monsters will appear only on certain
skill levels, but I did not put very much effort into this part of the wad.
I seemed to have some trouble with making switches look the way they are 
supposed to but you should be able to at least recognize them.  
        I don't care what you do with this WAD as long as you give me credit 
 for creating it. (And I know how desperate you'll all be to include it in
 `Greatest Hits' packages, :) yeah right).  I used Deu 5.0 and BSP 1.0 to 
 create this WAD BTW so thanks to the author of those fine programs and of
 course, thank you ID!
        I guess that's about all I have to say about it so try it out and let
 me know if it sucks. :)

BTW: This has nothing to do with litbeta.wad

[email protected]
Chris "Lithium" Hopkins

        This is a PWAD file that replaces Episode 2 Map 1 in the REGISTERED 
version of Doom.  It is not a very large level but is of fair size (for a 
level 1).  There may be a future version of it in which I will add more if
there's any point so please send your comments and suggestions to me. Please
be kind, this IS my first wad.
        There is some cases in which monsters will appear only on certain
skill levels, but I did not put very much effort into this part of the wad.
I seemed to have some trouble with making switches look the way they are 
supposed to but you should be able to at least recognize them.  
        I don't care what you do with this WAD as long as you give me credit 
 for creating it. (And I know how desperate you'll all be to include it in
 `Greatest Hits' packages, :) yeah right).  I used Deu 5.0 and BSP 1.0 to 
 create this WAD BTW so thanks to the author of those fine programs and of
 course, thank you ID!
        I guess that's about all I have to say about it so try it out and let
 me know if it sucks. :)

BTW: This has nothing to do with litbeta.wad

[email protected]
Chris "Lithium" Hopkins

Maps

E2M1

E2M1

Deathmatch Spawns
4
Co-op Spawns
4