Collection of well-made levels by two people from 6/1998 on. Levels continue to be added. See end of text file.
Made in Doom2-format and includes 15 new levels in two styles - City and Hell.
Designed for Deathmatch, but as usual I have put a few monsters in. A Hi-Tec sci-fi style level. Features include deep water and real 3D floors e...
Legacy DM map that uses 3d floors, and pleny of other legacy features. Designed for OpenGL, software render will crash. It may appear really dark...
Tech style small sized deathmatch wad.
While testing out DOOM Legacy's 3-D water and 3-D floors I thought, "Can you have BOTH?! Nah..." but tried it anyway. The result: a room, with a ...
Demons have infested ... bla bla ... just 5 levels of mayhem
I started on this wad several months ago now. This is my first wad ever to be released to the public. Map02 is actually my 4th map ever made. Map...
This is a 4-bit binary ripple counter implemented using voodoo dolls and conveyor belts. A simple example of how logic circuits can be constructe...
7 levels for 'advanced' Boom compatible ports.
SCI-FI Series of deathmatch wads.
A large temple style level using a load of brick textures with a lot of dark area and large outdoor areas.
This is my first level in about 4 years. It's basicly a test for the doom guy.
Large set of non-stop fun deathmatch levels with optional bot addon. Comes complete with new weapons as well.