Don't care, make one up for yourself :)
I started on this wad several months ago now. This is my first wad ever to be released to the public. Map02 is actually my 4th map ever made. Map01 is made a...
Filenames
mywad1.wad
Size
743.58 KB
MD5
a5db219bdc1d6789a2ce215c29e122cc
SHA-1
8de3fb6760cb0f8b70c4953a891d36a7dfdb1dea
SHA-256
8bab3546f1d4443ca398efd9ab2e349fbd64a46a10e07656c8f41264f7b68d88
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Legacy
Lumps
116
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08
Download
Read Me
=========================================================================== Advanced engine needed : Boom compatible port required. Primary purpose : Single play, and teaching me enough editing skills. =========================================================================== Title : Don't care, make one up for yourself :) Filename : mywad1.wad Release date : Jan 21, 2002 Author : Dennis Meuwissen (exile9000) Email Address : [email protected] Other Files By Author : Heh, none. Misc. Author Info : Newbie to editing (1.5 years or so already). Description : I started on this wad several months ago now. This is my first wad ever to be released to the public. Map02 is actually my 4th map ever made. Map01 is made after Map07 is. I created these maps to get experienced with DooM editing. I've been a DooM fan ever since I first saw it (1997 or so...), and when I got an internet connection and downloaded some tools\updates I just knew I had to go on with this. These maps arent that hard at all for the casual DooMer, but Map07 might prove to be difficult I think. Also, Map08 is where I first used 3D floors in. I tested this map with Doom Legacy 1.32 Beta 4, OpenGL, so if it won't work, try that port. It's the best. :) Additional Credits to : id Software for Doom2, of course Team Legacy for one of the best source ports out there! =========================================================================== * What is included * New levels : Yes, Map01 through Map08 Sounds : No Music : No Graphics : Mainly changed textures. Dehacked/BEX Patch : No Demos : No Other : * Play Information * Game : DOOM2 Map # : Map01 through Map08 Single Player : Yes Cooperative 2-4 Player : No, just the starts. Deathmatch 2-4 Player : Yes, never tested but might be fun. Difficulty Settings : Yes * Construction * Base : Completely new maps from scratch. Build Time : Can't remember, but several months on and off. Editor(s) used : WinDEU 5.2 (32 Bit), WinTex 4.6, WinDEU 5.99 (32 Bit) Known Bugs : No major ones, mainly no aligned textures and stuff like that. May Not Run With... : Won't run with any non-Boom supporting source port. * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse, as long as the author is credited. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (Internet, Diskette, CD, etc) as long as you include this file intact. This file may not be used for any commercial purposes without the author's agreement.