After fighting your way through the first infested level of the UAC's corrupted training program, you discover little clues as to why your here o...
A nice, but challenging map.
Quite effective Deathmatch level utilizing responsive logistical projection and mobility. (What that means is you'll be running around like a bun...
You're trapped in Satan's home turf. He watches you as you struggle to find a way out and he laughs at all your attempts to escape. At every turn...
This is a dehacked patch designed to emulate the chex.exe executable included with Chex Quest. It is generated from a comparison of chex.exe with...
This wad is an original wad created using DOOMCAD 6.1 It took me about two months to complete in my spare time. When creating it I started with a...
A fortress in hell. This is my wad #14
A great DeathMatch level.
Nothing Special. A simple classic vanilla WAD for Doom or Ultimate Doom with no real story behind it. Just maps. Basically a compilation of some ...
Created with the same theme of an upcoming release, which I see as a landmark in my own mapping. And no, that doesn't necessarily mean a landmark...
A death defying level for Doom 1
This wad is not for the Doom Newbie. Sizing out at 360k, I'd recommend a 486 and 8 megs and a fast video card to play it.
Whilst I'm aware that a project aimed at giving newbies their
Additional Notes:<br><br> ULTIMO is the ultimate DOOM treat - prepare to die ('cause it isn't easy). I designed it as a single player WAD really,...