Phobus Anomaly

Whilst I'm aware that a project aimed at giving newbies their

Filenames
ph_14-02-22_phobus anomaly.wad
Size
255.78 KB
MD5
bf743a6e03390922cae8f2caf07f1bee
SHA-1
eaf1ef7e0cb2ae34dc68c0819e7f960dfa484b27
SHA-256
b28e4668986f18620f47c25c610f4f2925bbda9cab0c585f5233251d544011da
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
20
Maps
MAP01

Read Me

Title                   : Phobus Anomaly
Filename                : ph_14-02-22_Phobus Anomaly.wad
Release date            : 22/02/14
Author                  : James "Phobus" Cresswell
Primary purpose         : Single Player
Advanced engine needed  : None

Description    		: Whilst I'm aware that a project aimed at giving newbies their
first showcase in a big megaWAD isn't really appropriate for me, I've always 
loved community projects where there's no pretension and that	people's work can
be accepted even with flaws and so felt compelled to make a contribution. The
result is me cutting loose in a non-linear, vanilla-compatible little base map
with no real cohesion to theme and a hellish battle at the end. I kept it short
and simple so I could get away with having some bite in the set piece battles,
going for that arcade-y experience I enjoy so much in Doom. I chose the name
because the map seems unusual in my body of work and me being in Nova also seems
unlikely... Plus it was an easy pun!

Additional Credits to   : 
id Software (Doom)
CodeImp (DoomBuilder2)
Simon Judd (SLumpEd; SLADE 3)
Hurricyclone and kildeth (Running NOVA: The Birth; CWILV00)
Project Soul and anonymous MIDI maker ("Hellfire" from Soul Calibur II MIDI)
EvilNed (Sky texture)


===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (internal)
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player	: Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A couple of days
Editor(s) used          : DoomBuilder 2; SLumpEd; SLADE 3
Known Bugs              : None
May Not Run With...     : N/A


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

No image available

MAP01

Deathmatch Spawns
5
Co-op Spawns
5