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| T H E A B A N D O N E D B A S E O F |
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Title (Once Again) : The Abandoned Base of Hellspawn.
Release Date : 10-1-95
File List : ABOHS.WAD - The WAD file.
ABOHS.TXT - This text file.
Disk Space Required : 110 kilos
Author : Michael Lundy & Rick Lunceford
Posting From : doesn't matter
Email Address : I don't really use the email address.
Misc. Author Info : Even though I am only 14 years old, I
have built and uploaded over 10 DOOM
WADs. I am a veteran at designing
levels, and I have taught myself to
pay close attention to detail,
playability, and other things.
I shoud also remember that namimg my
WADs is also important. I learned that
after giving the name for one of my
levels, "Wicked Barons & Spectres".
Isn't that stupid?!
Other WADs By Author : I'm too lazy to list all the WADs I
made, so here's some of them...
Gorilla Gore
Water Flood
Get Your Gun!
Wicked Barons & Spectres
107 sounds from my mic
Houses 1.3
Deathmatch by Mike (Including Beavis
& Butt-head's house!)
Another Heretic Cathedral (Shareware)
DF Rifle Patch.
...Again, I wrote a lot more, but a
few were compilations of other ones.
* WAD Description *
Brief Description : Small, but fun level for DOOM one.
Cool Stuff : + Excellent Alignment, like all of my
other levels.
+ 99.99999999999999% non-linearness!
WAD Info in More Detail : First, It started when I was playing
Fava Beans for DOOM. Their level
designs kicked ass! It made mine look
like butt soup! This will be the
secret level of an upcoming episode
that should meet up to the design of
Fava Beans. This level is based more
around episode 1 because I liked its
gameplay and level design a lot. So
I decided to make a level like episode
1.
Story Line : After going through just about every
hellspawn you could go through, A
message through your radio tells
you to return to Phobos, because some
hellspawn has been breaking stuff at
the Phobos base. After killing
everything in sight, you come to this
level. Oh, by the way, my friend's
initials are in it.
Might Not Run With : DOOM II, Heretic, Descent, my butt, or
the Popped Cherry Help Association.
Big Thanks to : Jason Hoffoss for DMapEdit 4.0.11
Id Software
Additional Credits to : Oliver Montanuy for DeuTex 3.6
Zink the Dink for EnDOOMer 1.0.1
Raphel Quinet for DEU 5.21
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* Play Information *
Game : DOOM
Level(s) Replaced : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No. No Cheesy title screen this time.
New Music : Yes. Just some music stolen from E2M6
Demos Replaced : None
Other Data Replaced : Yes. The ending screen.
* Level Specs *
Level File Size : About 90 kilobytes
Level Area Size : 3344 by 2192 pixels big.
Number of Sectors : Over 180 unmerged, over 95 when
merged.
* Construction *
Base : New WAD from scratch
Main Editor(s) used : DMapEdit 4.0.11
Other Editor(s) used : DeuTex 3.6, EnDOOMer 1.0.1
Build Time : A month
Known Bugs : None.
Other Problems : None. Runs fast.
Future Improvements : In the future, I'll put this
into an episode.
* Installation *
Put the WAD in your DOOM directory, bla bla bla!
Required to Have in Dir : Just DOOM.
* Troubleshooting *
I can't think of anything that could go wrong.
* Copyright / Permissions *
Authors may NOT use this WAD as a base to build additional
WADs.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.cdrom.com
BBS numbers: None.
Other: None
* Final Note to SysOp/FTP Crew/Or Other People *
Sorry about uploading this again. I just found a bug that won't
allow you to finish the level without cheating.