A level in the classic Doom style. Theme = Episode 1 Base
Well,...you arrive at a pre-determined point in the level...and you find some weapons and ammo...and you take a look around...and you see some re...
These WAD's have been first published on the Camelot BBS. The levels were first publihed in separate WADS /zips and then compiled togeter into th...
This is my very first released level. It's supposed to take place in a UAC military station that has been invaded by demons. Not much else to say...
In the phobic deimos moon there is an union aerospace corporations' hidden moon base. The map idea is based on dm_alesserfate and dm_lucifersfate...
09 levels totally tested (ok!) that you can check out and play... and don't forget to save your game advances. (Well, I don't say it is hard to p...
This is a DEATHMATCH 2.0 pwad. Please play this wad with the -altdeath rules only (Doom 1.666). Old deathmatch is no fun with this pwad - you nee...
What's behind door number 1, 2 or 3? From the beginning
This is CROSSING ACHERON 1.666 for DOOM II. I have updated some textures, added new monsters, and completely revamped and added whole new areas. ...
The level is based around the streets of the City of Chester in North West England. Landmarks of note include the city walls, the Rows, the Grove...
This is a level intended for DEATHMATCH and COOPERATIVE play. One player (player 1) starts in the bunker. The other players start in a Blue area....
Short and simple, it's a remake of Doom 1s' map E3M1: Hell Keep. A few new surprises places that looked/played plain in the original is improved ...
This is an early style "tech base" map for DOOM 1, made in 2015. It was meticulously detailed and should be aesthetically pleasing to those who a...
Small, frantic, deadly deathmatch wad. This Wad is meant for only deathmatch use, I won't be held responsible for the resulting boredom when play...
This is the update or improved version of ledges3 for use with the new DEATHMATCH 2.0 rules.
M1. for trigger happy. M2. Run! M3. Revenge M4. Ride with you?
* A large level. * There is a nice new idea: A TUNNEL (a bit like Alien...hum...) * Designed for very fast machines (minimum requirement is 66Mhz...
*************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** ******************************************...
After kicking many monsters back into hell, you fall into a lake of
The second set of maps from the Meatballs "series"
These levels are designed especially for deathmatch. They're great fun at even two players games, but with a LOT of playtesting we have found out...
My Second attempt at a wad, hope it doesn't suck too mightily, if you don't like it so what.