Paths of the Heretic

Paths of the Heretic

*************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** ***************************************************

Filenames
PATHS.WAD, paths.zip
Size
186.46 KB
MD5
ab6b8643f08b5de163608622deb4dafe
SHA-1
dd2b7fa14c64f8d26c3c20336ee07258733a0278
SHA-256
cb3a7e976201f6e93b71305f391880efab50f3dfe04ffcfa907ffd0f494a532d
WAD Type
PWAD
IWAD
Heretic
Engines
Doom, Heretic
Lumps
11
Maps
E3M1

Read Me

================================================================
Title                   : Paths of the Heretic   
Filename                : PATHS.WAD
Author                  : Paul Hruby
Email Address           : 72610,[email protected]
			  [email protected] 
Misc. Author Info       : Computer Science Student

Description             : 
	***************************************************
	**  BE SURE TO READ THIS SECTION FOR MAXIMUM FUN **
	***************************************************
	
	If you like this wad mail my "Play Tester" Darrel:
		[email protected]
	and tell him he's a "Hairy Gorilla"
	
	This WAD is built around an idea I had. It has to do 
	with something I call transporter "Paths". Basically
	It's a line of connected transporters which after
	entered you ride (almost always) to the end of the 
	path. These paths are Bi-directional.  There are 4
	paths around a central building. Just to save you
	some looking there's NO WAY TO THE OUTSIDE (Except
	shutting off clipping). The exceptions to riding 
	out the path all the way are:
		
		1) If you die on the trip. You can be run 
		   over by another person on the path. 
		   Who dies is decided by who lands on 
		   the pad first.  If it's you your lunch.
		   You can be run over from the opposite 
		   direction or from behind (see #2).
		2) If you turn around. If you are "TOMED"
		   then you have the ability to move 
		   while in the path. All you have to do is
		   reverse for a Very short while and
		   sou be back where you started. You can 
		   also SPEED UP by going forward. You can 
		   RUN OVER someone ahead of you who is 
		   "UNTOMED".
	
	Here's Just a few little Bits of Info:
		
		1) The holes by the automatic doors are
		   "Chicken Vacuums" they help if your
		   a chicken. "It's hard to hit one of
		   those suckers flying.
		2) There are lifts by the Fire Braziers.


Additional Credits to   : Darrel Shalashnow (Play testing)

================================================================

* Play Information *

Episode and Level #     : E3M1 
Single Player           : yes (If you want to look around)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Heu 5.21h (DJGPP/GO32 Version)
Known Bugs              : None (If you see something or have 
				an idea mail me)

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels If you give the author credit for the original and 
you tell me where to get it.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

BBS numbers: Pcohio  (216) 381-3320

Other      : Compuserve   
	     Action Game Forum (GAM586)

================================================================
Title                   : Paths of the Heretic   
Filename                : PATHS.WAD
Author                  : Paul Hruby
Email Address           : 72610,[email protected]
			  [email protected] 
Misc. Author Info       : Computer Science Student

Description             : 
	***************************************************
	**  BE SURE TO READ THIS SECTION FOR MAXIMUM FUN **
	***************************************************
	
	If you like this wad mail my "Play Tester" Darrel:
		[email protected]
	and tell him he's a "Hairy Gorilla"
	
	This WAD is built around an idea I had. It has to do 
	with something I call transporter "Paths". Basically
	It's a line of connected transporters which after
	entered you ride (almost always) to the end of the 
	path. These paths are Bi-directional.  There are 4
	paths around a central building. Just to save you
	some looking there's NO WAY TO THE OUTSIDE (Except
	shutting off clipping). The exceptions to riding 
	out the path all the way are:
		
		1) If you die on the trip. You can be run 
		   over by another person on the path. 
		   Who dies is decided by who lands on 
		   the pad first.  If it's you your lunch.
		   You can be run over from the opposite 
		   direction or from behind (see #2).
		2) If you turn around. If you are "TOMED"
		   then you have the ability to move 
		   while in the path. All you have to do is
		   reverse for a Very short while and
		   sou be back where you started. You can 
		   also SPEED UP by going forward. You can 
		   RUN OVER someone ahead of you who is 
		   "UNTOMED".
	
	Here's Just a few little Bits of Info:
		
		1) The holes by the automatic doors are
		   "Chicken Vacuums" they help if your
		   a chicken. "It's hard to hit one of
		   those suckers flying.
		2) There are lifts by the Fire Braziers.


Additional Credits to   : Darrel Shalashnow (Play testing)

================================================================

* Play Information *

Episode and Level #     : E3M1 
Single Player           : yes (If you want to look around)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Heu 5.21h (DJGPP/GO32 Version)
Known Bugs              : None (If you see something or have 
				an idea mail me)

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels If you give the author credit for the original and 
you tell me where to get it.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

BBS numbers: Pcohio  (216) 381-3320

Other      : Compuserve   
	     Action Game Forum (GAM586)

===========================================================================
Uploaded by             : ETTiNGRiNDER ([email protected])
Archive Maintainer      : levels/heretic/deathmatch/p-r/
Advanced engine needed  : No
Primary purpose         : Deathmatch
Uploader's Note         : This upload is part of an attempt to find "lost"
                          Heretic PWADs from my collection of shovelware
                          CDs and get them back on the 'net.  Something for
                          the oldschoolers out there.
                          This is the "modernized" text file, filled in with
                          the original information where possible and the
                          uploader's best attempt otherwise.
                          The author's original text file is included as
                          PATHS.OLD.
===========================================================================
Title                   : Paths of the Heretic
Filename                : PATHS.WAD
Release date            : June 01, 1995 (File timestamp)
Author                  : Paul Hruby
Email Address           : 72610,[email protected]
			  [email protected] 
Other Files By Author   : levels/doom/deathmatch/p-r/pdeth.zip
Misc. Author Info       : Computer Science Student

Description             : 
	***************************************************
	**  BE SURE TO READ THIS SECTION FOR MAXIMUM FUN **
	***************************************************
	
	If you like this wad mail my "Play Tester" Darrel:
		[email protected]
	and tell him he's a "Hairy Gorilla"
	
	This WAD is built around an idea I had. It has to do 
	with something I call transporter "Paths". Basically
	It's a line of connected transporters which after
	entered you ride (almost always) to the end of the 
	path. These paths are Bi-directional.  There are 4
	paths around a central building. Just to save you
	some looking there's NO WAY TO THE OUTSIDE (Except
	shutting off clipping). The exceptions to riding 
	out the path all the way are:
		
		1) If you die on the trip. You can be run 
		   over by another person on the path. 
		   Who dies is decided by who lands on 
		   the pad first.  If it's you your lunch.
		   You can be run over from the opposite 
		   direction or from behind (see #2).
		2) If you turn around. If you are "TOMED"
		   then you have the ability to move 
		   while in the path. All you have to do is
		   reverse for a Very short while and
		   sou be back where you started. You can 
		   also SPEED UP by going forward. You can 
		   RUN OVER someone ahead of you who is 
		   "UNTOMED".
	
	Here's Just a few little Bits of Info:
		
		1) The holes by the automatic doors are
		   "Chicken Vacuums" they help if your
		   a chicken. "It's hard to hit one of
		   those suckers flying.
		2) There are lifts by the Fire Braziers.

Additional Credits to   : Darrel Shalashnow (Play testing)
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : Heretic
Map #                   : E3M1
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Other game styles       : No
Difficulty Settings     : Not implemented


* Construction *

Base                    : New level from scratch
Build Time              : 1 week (off and on)
Editor(s) used          : Heu 5.21h (DJGPP/GO32 Version)
Known Bugs              : None
May Not Run With        : None
Tested With             : Vanilla Heretic



* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels If you give the author credit for the original and 
you tell me where to get it.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

E3M1

E3M1

Deathmatch Spawns
13
Co-op Spawns
2