Paths of the Heretic
*************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** ***************************************************
Filenames
PATHS.WAD, paths.zip
Size
186.46 KB
MD5
ab6b8643f08b5de163608622deb4dafe
SHA-1
dd2b7fa14c64f8d26c3c20336ee07258733a0278
SHA-256
cb3a7e976201f6e93b71305f391880efab50f3dfe04ffcfa907ffd0f494a532d
WAD Type
PWAD
IWAD
Heretic
Engines
Doom, Heretic
Lumps
11
Maps
E3M1
Download
Read Me
================================================================ Title : Paths of the Heretic Filename : PATHS.WAD Author : Paul Hruby Email Address : 72610,[email protected] [email protected] Misc. Author Info : Computer Science Student Description : *************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** *************************************************** If you like this wad mail my "Play Tester" Darrel: [email protected] and tell him he's a "Hairy Gorilla" This WAD is built around an idea I had. It has to do with something I call transporter "Paths". Basically It's a line of connected transporters which after entered you ride (almost always) to the end of the path. These paths are Bi-directional. There are 4 paths around a central building. Just to save you some looking there's NO WAY TO THE OUTSIDE (Except shutting off clipping). The exceptions to riding out the path all the way are: 1) If you die on the trip. You can be run over by another person on the path. Who dies is decided by who lands on the pad first. If it's you your lunch. You can be run over from the opposite direction or from behind (see #2). 2) If you turn around. If you are "TOMED" then you have the ability to move while in the path. All you have to do is reverse for a Very short while and sou be back where you started. You can also SPEED UP by going forward. You can RUN OVER someone ahead of you who is "UNTOMED". Here's Just a few little Bits of Info: 1) The holes by the automatic doors are "Chicken Vacuums" they help if your a chicken. "It's hard to hit one of those suckers flying. 2) There are lifts by the Fire Braziers. Additional Credits to : Darrel Shalashnow (Play testing) ================================================================ * Play Information * Episode and Level # : E3M1 Single Player : yes (If you want to look around) Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Heu 5.21h (DJGPP/GO32 Version) Known Bugs : None (If you see something or have an idea mail me) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels If you give the author credit for the original and you tell me where to get it. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * BBS numbers: Pcohio (216) 381-3320 Other : Compuserve Action Game Forum (GAM586)
================================================================ Title : Paths of the Heretic Filename : PATHS.WAD Author : Paul Hruby Email Address : 72610,[email protected] [email protected] Misc. Author Info : Computer Science Student Description : *************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** *************************************************** If you like this wad mail my "Play Tester" Darrel: [email protected] and tell him he's a "Hairy Gorilla" This WAD is built around an idea I had. It has to do with something I call transporter "Paths". Basically It's a line of connected transporters which after entered you ride (almost always) to the end of the path. These paths are Bi-directional. There are 4 paths around a central building. Just to save you some looking there's NO WAY TO THE OUTSIDE (Except shutting off clipping). The exceptions to riding out the path all the way are: 1) If you die on the trip. You can be run over by another person on the path. Who dies is decided by who lands on the pad first. If it's you your lunch. You can be run over from the opposite direction or from behind (see #2). 2) If you turn around. If you are "TOMED" then you have the ability to move while in the path. All you have to do is reverse for a Very short while and sou be back where you started. You can also SPEED UP by going forward. You can RUN OVER someone ahead of you who is "UNTOMED". Here's Just a few little Bits of Info: 1) The holes by the automatic doors are "Chicken Vacuums" they help if your a chicken. "It's hard to hit one of those suckers flying. 2) There are lifts by the Fire Braziers. Additional Credits to : Darrel Shalashnow (Play testing) ================================================================ * Play Information * Episode and Level # : E3M1 Single Player : yes (If you want to look around) Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Heu 5.21h (DJGPP/GO32 Version) Known Bugs : None (If you see something or have an idea mail me) * Copyright / Permissions * Authors MAY use this level as a base to build additional levels If you give the author credit for the original and you tell me where to get it. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * BBS numbers: Pcohio (216) 381-3320 Other : Compuserve Action Game Forum (GAM586)
=========================================================================== Uploaded by : ETTiNGRiNDER ([email protected]) Archive Maintainer : levels/heretic/deathmatch/p-r/ Advanced engine needed : No Primary purpose : Deathmatch Uploader's Note : This upload is part of an attempt to find "lost" Heretic PWADs from my collection of shovelware CDs and get them back on the 'net. Something for the oldschoolers out there. This is the "modernized" text file, filled in with the original information where possible and the uploader's best attempt otherwise. The author's original text file is included as PATHS.OLD. =========================================================================== Title : Paths of the Heretic Filename : PATHS.WAD Release date : June 01, 1995 (File timestamp) Author : Paul Hruby Email Address : 72610,[email protected] [email protected] Other Files By Author : levels/doom/deathmatch/p-r/pdeth.zip Misc. Author Info : Computer Science Student Description : *************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** *************************************************** If you like this wad mail my "Play Tester" Darrel: [email protected] and tell him he's a "Hairy Gorilla" This WAD is built around an idea I had. It has to do with something I call transporter "Paths". Basically It's a line of connected transporters which after entered you ride (almost always) to the end of the path. These paths are Bi-directional. There are 4 paths around a central building. Just to save you some looking there's NO WAY TO THE OUTSIDE (Except shutting off clipping). The exceptions to riding out the path all the way are: 1) If you die on the trip. You can be run over by another person on the path. Who dies is decided by who lands on the pad first. If it's you your lunch. You can be run over from the opposite direction or from behind (see #2). 2) If you turn around. If you are "TOMED" then you have the ability to move while in the path. All you have to do is reverse for a Very short while and sou be back where you started. You can also SPEED UP by going forward. You can RUN OVER someone ahead of you who is "UNTOMED". Here's Just a few little Bits of Info: 1) The holes by the automatic doors are "Chicken Vacuums" they help if your a chicken. "It's hard to hit one of those suckers flying. 2) There are lifts by the Fire Braziers. Additional Credits to : Darrel Shalashnow (Play testing) =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : Heretic Map # : E3M1 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New level from scratch Build Time : 1 week (off and on) Editor(s) used : Heu 5.21h (DJGPP/GO32 Version) Known Bugs : None May Not Run With : None Tested With : Vanilla Heretic * Copyright / Permissions * Authors MAY use this level as a base to build additional levels If you give the author credit for the original and you tell me where to get it. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: