Halls of Death I (Episode of deathmatch wads)

Halls of Death I (Episode of deathmatch wads)

These levels are designed especially for deathmatch. They're great fun at even two players games, but with a LOT of playtesting we have found out that the mo...

Filenames
hallspro.wad, hallspro.zip
Size
818.88 KB
MD5
0d0393a1cdf72e02e94d53e461002333
SHA-1
db2400d1e3f9d98aa015e0e04be878a82b81a1b2
SHA-256
16d4ce1be98ef869264cb720a4a6389165f1da24453c6c5a292fb67e4559e04c
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
140
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9

Read Me

Title                   : Halls of Death I (Episode of deathmatch wads)
Filename                : hallspro.wad
Author                  : Jan Ignatius, Osku Salerma
Email Address           : [email protected]
Description             : These levels are designed especially for
                          deathmatch. They're great fun at even two
                          players games, but with a LOT of playtesting
                          we have found out that the more players you
                          have, the more fun :)

Note                    : We completely re-made level one, and finetuned
                          the others as well.
                          Also modified sounds and graphics, and
                          added a working extract.bat that you can
                          use to insert the sounds used in this
                          episode to doom.wad.

-----------------------------------------------------------------
|If you have any of these, delete them, they're old:            |
|        -halls.wad, halls2.wad, halls2-[1-9].wad, hallsALL.wad |
-----------------------------------------------------------------

Additional Credits to   : Raphael Quinet, Colin Reed, for making deu and
                          bsp.

                          Jari Lanteri, for converting the music on
                          levels e1m3 and e1m9. And all the other
                          music authors, whose midi files we picked
                          out of a large midi-collection. We also
                          changed them a bit to make them sound better
                          on GUS. (Note: I don't have a gus and I don't
                          even intend to get one. Osku :))

* Play Information *

Episode and Level #     : E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9
Single Player           : Yes ( If you use idspispopd to exit and iddqd
                              ( to survive, and idkfa to get ammo ;-) )
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : All

Level-specific notes:

E1M4: There IS a way to exit on your own, but it's too hard for you to
figure out :) The first one to mail us a demo showing how he/she does it
gets his/her name on the next release of Halls of Death :)

Also, the first one to walk thru a certain doorway to a specific
direction gets teleported to a place where there is a lot of goodies
around. Including BFG. BUT, only one person can get there, and then it's
gone forever..

E1M2: The only weapons on medium/hard difficulty level are chaingun and
shotgun. At easy level, there's also a rocket launcher included.

E1M8: This level is actually a co-operative level, but we decided to
include it anyway :) You can still play it in deathmatch, though, it's
just not as good in deathmatch as in co-op.

E1M9: To exit press the button behind the plasma, and three areas (
secret lifts :)) will go down, and you must jump down with them to the
maze, where you will find the exit switch. )

* Construction *

Base                    : All new levels by us..
Editor(s) used          : DEU 5.1-DEU GCC 5.2
Known Bugs              : None that we know of, but let us know if you
                          find any.
Time                    : Half a year. That makes about 4320 hours.
                          Note: We have kept a few breaks :)

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You may distribute this file in any electronic format (BBS, Diskette,
CD, MD, etc) as long as you include this file intact, and haven't touched
the zip file.

YOU MAY NOT INCLUDE ANYTHING FOUND IN THIS WAD IN ANYTHING ELSE. YOU
CAN'T TAKE THE SOUNDS, GRAPHICS, DEMOS, OR LEVELS, OR ANYTHING ELSE, AND
DISTRIBUTE THEM SEPARATELY. WE'LL SUE YOU IF YOU DO SO!

* Disclaimer *

Halls of Death I is supplied as is. The authors disclaim all
warranties, expressed or implied, including, without limitation,
the warranties of merchantability and of fitness for any
purpose. The authors assume no liability for damages, direct or
consequential, which may result from the use of Halls of Death I.

In plain English, this means that you use this wad on your own risk.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
Official BBS distribution site: Game Palace BBS (305)587-4258

Email us your comments about this level. We like having lots of mail :)
Title                   : Halls of Death I (Episode of deathmatch wads)
Filename                : hallspro.wad
Author                  : Jan Ignatius, Osku Salerma
Email Address           : [email protected]
Description             : These levels are designed especially for
                          deathmatch. They're great fun at even two
                          players games, but with a LOT of playtesting
                          we have found out that the more players you
                          have, the more fun :)

Note                    : We completely re-made level one, and finetuned
                          the others as well.
                          Also modified sounds and graphics, and
                          added a working extract.bat that you can
                          use to insert the sounds used in this
                          episode to doom.wad.

-----------------------------------------------------------------
|If you have any of these, delete them, they're old:            |
|        -halls.wad, halls2.wad, halls2-[1-9].wad, hallsALL.wad |
-----------------------------------------------------------------

Additional Credits to   : Raphael Quinet, Colin Reed, for making deu and
                          bsp.

                          Jari Lanteri, for converting the music on
                          levels e1m3 and e1m9. And all the other
                          music authors, whose midi files we picked
                          out of a large midi-collection. We also
                          changed them a bit to make them sound better
                          on GUS. (Note: I don't have a gus and I don't
                          even intend to get one. Osku :))

* Play Information *

Episode and Level #     : E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9
Single Player           : Yes ( If you use idspispopd to exit and iddqd
                              ( to survive, and idkfa to get ammo ;-) )
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : All

Level-specific notes:

E1M4: There IS a way to exit on your own, but it's too hard for you to
figure out :) The first one to mail us a demo showing how he/she does it
gets his/her name on the next release of Halls of Death :)

Also, the first one to walk thru a certain doorway to a specific
direction gets teleported to a place where there is a lot of goodies
around. Including BFG. BUT, only one person can get there, and then it's
gone forever..

E1M2: The only weapons on medium/hard difficulty level are chaingun and
shotgun. At easy level, there's also a rocket launcher included.

E1M8: This level is actually a co-operative level, but we decided to
include it anyway :) You can still play it in deathmatch, though, it's
just not as good in deathmatch as in co-op.

E1M9: To exit press the button behind the plasma, and three areas (
secret lifts :)) will go down, and you must jump down with them to the
maze, where you will find the exit switch. )

* Construction *

Base                    : All new levels by us..
Editor(s) used          : DEU 5.1-DEU GCC 5.2
Known Bugs              : None that we know of, but let us know if you
                          find any.
Time                    : Half a year. That makes about 4320 hours.
                          Note: We have kept a few breaks :)

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You may distribute this file in any electronic format (BBS, Diskette,
CD, MD, etc) as long as you include this file intact, and haven't touched
the zip file.

YOU MAY NOT INCLUDE ANYTHING FOUND IN THIS WAD IN ANYTHING ELSE. YOU
CAN'T TAKE THE SOUNDS, GRAPHICS, DEMOS, OR LEVELS, OR ANYTHING ELSE, AND
DISTRIBUTE THEM SEPARATELY. WE'LL SUE YOU IF YOU DO SO!

* Disclaimer *

Halls of Death I is supplied as is. The authors disclaim all
warranties, expressed or implied, including, without limitation,
the warranties of merchantability and of fitness for any
purpose. The authors assume no liability for damages, direct or
consequential, which may result from the use of Halls of Death I.

In plain English, this means that you use this wad on your own risk.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
Official BBS distribution site: Game Palace BBS (305)587-4258

Email us your comments about this level. We like having lots of mail :)

Maps

E1M1

E1M1

Deathmatch Spawns
8
Co-op Spawns
4
E1M2

E1M2

Deathmatch Spawns
10
Co-op Spawns
4
E1M3

E1M3

Deathmatch Spawns
13
Co-op Spawns
4
E1M4

E1M4

Deathmatch Spawns
14
Co-op Spawns
4
E1M5

E1M5

Deathmatch Spawns
8
Co-op Spawns
5
E1M6

E1M6

Deathmatch Spawns
10
Co-op Spawns
4
E1M7

E1M7

Deathmatch Spawns
11
Co-op Spawns
4
E1M8

E1M8

Deathmatch Spawns
7
Co-op Spawns
4
E1M9

E1M9

Deathmatch Spawns
12
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
      ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀        
                   DOOM, a hellish 3-D game by id Software.                     
       ────────────────────────────────────────────────────────────────         
                YOU ARE PLAYING THE REGISTERED VERSION OF DOOM.                 
        If you haven't paid for DOOM, you are playing illegally. That           
       means you owe us money. Of course, a guy like you probably owes          
        a lot of people money--your friends, maybe even your parents.           
         Stop being a freeloader and register DOOM. Call us now at              
                         1-800-IDGAMES. We can help!                            
                                                                                
       If you have registered DOOM, feel confident that you have done           
          the right thing--not only for yourself, but for the World.            
         We hope you enjoy playing DOOM. We enjoyed making it for you.          
                                                                                
            If you have any problems playing DOOM, please call our              
                   technical support line at (214) 613-0132.                    
                                                                                
                   Halls of Death was created by us:                            
       ────────────────────────────────────────────────────────────────         
        Level design:               Osku Salerma, Jan Ignatius                  
        Musics, sounds (choosing):  Jan Ignatius, Osku Salerma                  
        Graphics:                   Osku Salerma, Jan Ignatius                  
                                                                                
                                                                                
                                                                               

Graphics