MAP01: This level represents a real school- building, "Gymnasium Nilu". (No, it's not a gym, it means something like High School or 6th Form.) Th...
This wad is based on the aliens compound where the marines got their asses kicked... Will the same happen to you? There are several secrets inclu...
2 levels Changes the Revenants to vicious Aliens previously seen in Xenomorf wad. Aliens now hurl face huggers at player. Aliens no longer float.
It is a level with several courtyards based on woodmet.wad It is harder and it is recomended that you find the secrets. Coop was not tested...
You have been captured by the demon hordes, and are being forced (?) to fight in a gladitorial arena.
1 Level Graveyard type area Some Graphics, New original music,(Gen Midi) New sounds , New ideads. * This is all ONE day's work....
A replacement level for Map01 of Doom2 designed
Lots of crushing ceilings, tons of items and weapons, and just a lot of Death Match fun!
19-level WolfenDOOM adventure, featuring new
This is a tweaked version of the old Marine Doom mod, originally developed by Sergeant Daniel G. Snyder, as an apparent predecesser to later uses...
Deathmatch for DOOM II, enough said This is the kind of deathmatch your parents warned you about!!! Theses levels are not too big, but the more p...
The final Doom 2 chapter! This file contains the Info-Pack Mission briefings, screenshots Author info and more... This is not needed to play MM2 ...
Basically a modified Marine Doom for Co-Op players (or people looking for one hell
The installation program was written by Olivier Montanuy (author of DeuTex and DeuSF... two very fine Doom utilities) and has been modified to w...
This is a patch to repair some bugs that were brought to my attention by some players...Mainly the problem with the game crashing on level one wh...
Deathmatch WAD set in the TARDIS
3 small levels with lots of neat tricks for DM
Lot's of wad's of offices and universities have been made over the years, and now with interest in Doom dwindling due to the advent of quake, we ...