Marine

Marine

This is a tweaked version of the old Marine Doom mod, originally developed by Sergeant Daniel G. Snyder, as an apparent predecesser to later uses of video ga...

Filenames
marine1.wad, MARINE1.WAD, mdoomfix.wad
Size
4.71 MB
MD5
a304d3ea70e973d73154d282905462f0
SHA-1
4ec29080860462a03205bdcf72f165c392d20795
SHA-256
1caf9b1c85dcdd18abacf07614edd2f8e3bf2d42b3e8ea42a8070ba26d810bf1
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
1432
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : Themes/Marines/
Advanced engine needed  : None
Primary purpose         : Single+Coop play
===========================================================================
Title                   : Marine
Filename                : mdoomfix.wad
Release date            : April 30, 2014
Author                  : Chaosvolt
Email Address           : [email protected]
Other Files By Author   : TFmod, other unreleased projects
Misc. Author Info       : Psycho bored dragon.

Description             : This is a tweaked version of the old Marine Doom mod, originally developed by Sergeant Daniel G. Snyder, as an apparent predecesser to later uses of video games for military training. The primary fix here is using the provided M249 sprites for the chaingun instead of the shotgun, though the map has also been tweaked to remove some "hnng I'm too fat for this doorway" problems. Some additional changes to enemies and items have been made, mainly to implement different enemy layouts depending on difficulty.

Additional Credits to   : 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes (Super2.deh), but not required if using ZDoom
Demos                   : No
Other                   : The original text files and DHE30A.zip, included for posterity
Other files required    : Super2.deh (as in the original version)


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Modified (Marine1.wad)
Build Time              : Roughly a day at the most.
Editor(s) used          : SLAD3, Doom Builder 2
Known Bugs              : Multiple HoM effects are still present as in the original, curiously occurs in Chocolate Doom but not in ZDoom.
May Not Run With        : Unknown. Should be vanilla-compatable.
Tested With             : Chocolate Doom 2.0.0, GZDoom g1.8.2, ZDoom 2.7.1



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
4
Co-op Spawns
4