Stone Turmoil was just a 90 minute speedmap to begin with, but after getting feedback from the regulars of #dmclub, I decided I'd do a little wor...
A large single map of Roman catacombs, with a basically linear but folded progression. The theme is classical and funereal. It takes the author a...
12 maps made during the first session, some by first-time mappers. There were two theme options: "Cyberdemon" and "Water & Lava".
You land in a telepad in the enemy base, and try to escape.
Duel map originally meant for a cyber-duel, but quickly realized it's potential for multiplayer. First ever duel map! And /idgames upload :o Musi...
This level is a take-off of my Dorm (Claflin Hall) at Boston University. There have been many elements added to make it interesting. This is my f...
A failed attempt on speed mapping for ass vol 5, googling around for searching about this killing colours thing, it appears the girl showned in t...
Estranged is a 32 level megawad that uses stock Doom & Doom2 textures, I would describe the levels as cleanly detailed with a variety of environm...
11 Maps for Doom 2, all 'oldschool' in style and detail, and fairly short too (I'd never finish if I made them huge :P)
17 small maps made from memory, based on areas from TeamTNT's Eternal Doom 3. Some stuff is intentionally different, while other stuff is an erro...
Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as th...