Doomworld Mega Project 2012
Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as this project."
Filenames
dmp2012.wad, DMP2012.wad, dmp2012e.wad
Size
14.41 MB
MD5
1cf4869981d465719f313c13458ff436
SHA-1
d78d0eea2985848d674f8c7932a2ac82934c6099
SHA-256
a2ae54b4044560de954ac4da55bc3cb80b4723f5cc48314409e0061b54c2cb17
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, ZDoom
Lumps
473
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP32, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30, MAP33, MAP34, MAP35, MAP36, MAP37, MAP38, MAP40, MAP39
Download
Read Me
=========================================================================== Archive Maintainer : levels/doom2/Ports/megawads Advanced engine needed : MAP01-12 are vanilla & limit-removing maps MAP13-29 and 31-32 are Boom maps MAP30 and 33-39 are ZDoom maps MAP40 is a UDMF map Primary purpose : Single play =========================================================================== Title : Doomworld Mega Project 2012 Filename : DMP2012.wad Release date : January 28, 2013 Author : Various Email Address : [email protected] Description : Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as this project." The goal of this project was to get as many mappers as possible to contribute to a single project. All maps were accepted and nobody was rejected. This megawad contains 40 maps from 40 different mappers from the Doomworld forums. VANILLA / LIMIT-REMOVING 01 Bean, by cannonball 02 Daemonum Malum, by DooMAD 03 GRBmaporgy1, by General Rainbow Bacon 04 Blood Lake, by glenzinho 05 Nukage Corridors, by Katamori 06 Feel the Pain, by MagnificentBeard 07 doomworldmatt, by Matt534Dog 08 Needs more Detail, by Obsidian 09 Water HQ, by omegamer 10 Circle of Imps, by Radromitry 11 dltexamp, by scorpion 12 Mirror, by Scypek2 BOOM 13 The Hive, by BaronOfStuff 14 Mountain of the Doom God, by dannebubinga 15 Omnivore, by darkreaver 31 Lounge Street, by Death Egg 32 Blood Octagon, by DuckReconMajor 16 Abraxas, by Ed 17 Into the Water, by elmle 18 Troll Fortress, by Fiend 19 Foe Complex, by fiend-o-hell 20 Fading Castle, by FractalXX 21 MappingWhileHighOnMountainDew, by gggmork 22 str1, by j4rio 23 Big Cybies House, by MSPaintR0cks 24 Surrounded Base, by neubejiita 25 Memang, by pcorf 26 This Map Doesn't Make Any Sense, by Philnemba 27 Space Corridor, by Phml 28 Iron King, by SFoZ911 29 sahkeh, by walter confalonieri ZDOOM 30 Pricks, by BloodyAcid 33 Dust From the Past, by ForeverViLe 34 Round and Round, by Kappes Buur 35 Space, by KiLerZolika 36 Vernichten, by Krispy 37 A Doomed Base, by Rorix 38 The Space Base, by scifista42 39 Why, by TimeOfDeath UDMF 40 Hellrena, sector666 Additional Credits to : id Software, Doomworld, authors of the programs and music we used, BaronOfStuff and Death Egg for graphics =========================================================================== * What is included * New levels : 40 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : only for automap names Demos : No * Play Information * Game : Doom 2 Map # : 01-40 Single Player : Designed for Cooperative 2-4 Player : Unknown Deathmatch 2-4 Player : Unknown Difficulty Settings : in some maps * Construction * Base : New from scratch Build Time : from March 13, 2012 until December 31, 2012 (some edits were made in January 2013) Editor(s) used : Yes Known Bugs : Always May Not Run With... : * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file for free, provided you include this text file, with no modifications. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
=========================================================================== Archive Maintainer : levels/doom2/Ports/megawads Advanced engine needed : MAP01-12 are vanilla & limit-removing maps MAP13-29 and 31-32 are Boom maps MAP30 and 33-39 are ZDoom maps MAP40 is a UDMF map Primary purpose : Single play =========================================================================== Title : Doomworld Mega Project 2012 Filename : DMP2012.wad Release date : January 28, 2013 Author : Various Email Address : [email protected] Description : Harmata said it best: "I could've picked random wads from idgames and then combine them in a megawad and it would be exactly the same thing as this project." The goal of this project was to get as many mappers as possible to contribute to a single project. All maps were accepted and nobody was rejected. This megawad contains 40 maps from 40 different mappers from the Doomworld forums. VANILLA / LIMIT-REMOVING 01 Bean, by cannonball 02 Daemonum Malum, by DooMAD 03 GRBmaporgy1, by General Rainbow Bacon 04 Blood Lake, by glenzinho 05 Nukage Corridors, by Katamori 06 Feel the Pain, by MagnificentBeard 07 doomworldmatt, by Matt534Dog 08 Needs more Detail, by Obsidian 09 Water HQ, by omegamer 10 Circle of Imps, by Radromitry 11 dltexamp, by scorpion 12 Mirror, by Scypek2 BOOM 13 The Hive, by BaronOfStuff 14 Mountain of the Doom God, by dannebubinga 15 Omnivore, by darkreaver 31 Lounge Street, by Death Egg 32 Blood Octagon, by DuckReconMajor 16 Abraxas, by Ed 17 Into the Water, by elmle 18 Troll Fortress, by Fiend 19 Foe Complex, by fiend-o-hell 20 Fading Castle, by FractalXX 21 MappingWhileHighOnMountainDew, by gggmork 22 str1, by j4rio 23 Big Cybies House, by MSPaintR0cks 24 Surrounded Base, by neubejiita 25 Memang, by pcorf 26 This Map Doesn't Make Any Sense, by Philnemba 27 Space Corridor, by Phml 28 Iron King, by SFoZ911 29 sahkeh, by walter confalonieri ZDOOM 30 Pricks, by BloodyAcid 33 Dust From the Past, by ForeverViLe 34 Round and Round, by Kappes Buur 35 Space, by KiLerZolika 36 Vernichten, by Krispy 37 A Doomed Base, by Rorix 38 The Space Base, by scifista42 39 Why, by TimeOfDeath UDMF 40 Hellrena, sector666 Additional Credits to : id Software, Doomworld, authors of the programs and music we used, BaronOfStuff and Death Egg for graphics =========================================================================== * What is included * New levels : 40 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : only for automap names Demos : No * Play Information * Game : Doom 2 Map # : 01-40 Single Player : Designed for Cooperative 2-4 Player : Unknown Deathmatch 2-4 Player : Unknown Difficulty Settings : in some maps * Construction * Base : New from scratch Build Time : from March 13, 2012 until December 31, 2012 (some edits were made in January 2013) Editor(s) used : Yes Known Bugs : Always May Not Run With... : * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file for free, provided you include this text file, with no modifications. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors