Stone Turmoil
Stone Turmoil was just a 90 minute speedmap to begin with, but after getting feedback from the regulars of #dmclub, I decided I'd do a little work on it and ...
Filenames
t-stone.wad
Size
451.41 KB
MD5
a91c650663c15c7fc3e7dfe4868a0f91
SHA-1
d95b0543d76977bb3e137012cfeec5bfc584c53a
SHA-256
885b70fc9d04f03a187cb3d96e6c6d7b404d0c026656ffb4fc475745b9d21e2f
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
28
Maps
MAP02, MAP01
Download
Read Me
=========================================================================== Archive Maintainer : Replace this version with the current version in the archives Advanced engine needed : Limit Removing Primary purpose : Single play + Coop =========================================================================== Title : Stone Turmoil Filename : t-stone Release date : December 23, 2006 Author : Tango Email Address : [email protected] Other Files By Author : Just go here for my other crap: http://tango.dmclub.org/?page_id=3 Misc. Author Info : Mapping + playing Doom since January 2nd, '05 Description : Stone Turmoil was just a 90 minute speedmap to begin with, but after getting feedback from the regulars of #dmclub, I decided I'd do a little work on it and release it. Minor gameplay changes have been made since, and skill settings have been added. I've included the original map (note: it has no skill settings, so it might seem hard to some of you), just so you can see the changes I made (if you're curious, that is). Additional Credits to : Belial - Testing and feedback DomRem - Testing and feedback Hobbs - Testing and feedback Killingblair - Testing and feedback Kaiser - Inspiration Erik Alm - Inspiration Dutch Devil - Inspiration Afterglow - The sky, which came from a sky pack he posted on the DoomWorld forums (I did a recoloring job on the sky, though) ... And eveyone else that I forgot ============================================================== * What is included * New levels : Yes, 2 Sounds : No Music : Yes, ripped from Memento Mori (I know I'm not supposed to do that, but hey, Erik Alm did it, so who cares :P) Graphics : Yes, a new sky Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : Doom 2 Map # : Map01-02 Single Player : Yes Cooperative 2-4 Player : Yes, but I recommend only 2 people Deathmatch 2-4 Player : Pfft, no Other game styles : If you're using SkullTag, you can always play Survival Coop, but no Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : December 13th - December 23rd '06 Editor(s) used : XWE, Doom Builder Known Bugs : Map02 might have a few May Not Run With... : Doom2.exe * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: bleh FTP sites: bleh